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Searched refs:compute_shader_layout_binding (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.hpp709 static const glw::GLchar* const compute_shader_layout_binding; member in glcts::TextureCubeMapArraySamplingTest
DesextcTextureCubeMapArraySampling.cpp120 const glw::GLchar* const TextureCubeMapArraySamplingTest::compute_shader_layout_binding = "layout(s… member in glcts::TextureCubeMapArraySamplingTest
2400 …stream << compute_shader_layout_binding << routine_attribute_definitions[i].binding << compute_sha… in getSamplingComputeShaderCode()
2410 …stream << compute_shader_layout_binding << type_attribute_definitions[i].binding << compute_shader… in getSamplingComputeShaderCode()