Searched refs:compute_shader_param (Results 1 – 2 of 2) sorted by relevance
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArraySampling.hpp | 714 static const glw::GLchar* const compute_shader_param; member in glcts::TextureCubeMapArraySamplingTest
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D | esextcTextureCubeMapArraySampling.cpp | 127 const glw::GLchar* const TextureCubeMapArraySamplingTest::compute_shader_param = "cs_"; member in glcts::TextureCubeMapArraySamplingTest 2378 getSamplingFunctionCall(sampling_function, color_type, n_components, compute_shader_param, 0, in getSamplingComputeShaderCode() 2383 …getShadowSamplingFunctionCall(sampling_function, color_type, n_components, compute_shader_param, 0, in getSamplingComputeShaderCode() 2428 stream << " " << routine_attribute_definitions[i].type << compute_shader_param in getSamplingComputeShaderCode() 2434 stream << " " << type_attribute_definitions[i].type << compute_shader_param in getSamplingComputeShaderCode()
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