Searched refs:conditionalTerm (Results 1 – 2 of 2) sorted by relevance
1473 const char* conditionalTerm = conditionalType == CONDITIONAL_TYPE_STATIC ? "1.0 > 0.0" in textureLookupFragmentTemplate() local1478 DE_ASSERT(conditionalTerm != DE_NULL); in textureLookupFragmentTemplate()1482 " if (" + conditionalTerm + ")\n" in textureLookupFragmentTemplate()1496 " if (" + conditionalTerm + ")\n" in textureLookupFragmentTemplate()
1490 const char* conditionalTerm = conditionalType == CONDITIONAL_TYPE_STATIC ? "1.0 > 0.0" in textureLookupFragmentTemplate() local1495 DE_ASSERT(conditionalTerm != DE_NULL); in textureLookupFragmentTemplate()1499 " if (" + conditionalTerm + ")\n" in textureLookupFragmentTemplate()1513 " if (" + conditionalTerm + ")\n" in textureLookupFragmentTemplate()