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Searched refs:conditionalTypeName (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles2/performance/
Des2pShaderCompilationCases.cpp2901 …const char* conditionalTypeName = conditionalType == (int)CONDITIONAL_TYPE_STATIC ? "static_condit… in addShaderCompilationPerformanceCases() local
2906 DE_ASSERT(conditionalTypeName != DE_NULL); in addShaderCompilationPerformanceCases()
2912 …eName + (conditionalUsage == (int)CONDITIONAL_USAGE_NONE ? "" : string("_") + conditionalTypeName); in addShaderCompilationPerformanceCases()
/external/deqp/modules/gles3/performance/
Des3pShaderCompilationCases.cpp2921 …const char* conditionalTypeName = conditionalType == (int)CONDITIONAL_TYPE_STATIC ? "static_condit… in addShaderCompilationPerformanceCases() local
2926 DE_ASSERT(conditionalTypeName != DE_NULL); in addShaderCompilationPerformanceCases()
2932 …eName + (conditionalUsage == (int)CONDITIONAL_USAGE_NONE ? "" : string("_") + conditionalTypeName); in addShaderCompilationPerformanceCases()