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/external/deqp-deps/glslang/glslang/MachineIndependent/
DConstant.cpp118 int constComps; in fold() local
131 constComps = rightConstantNode->getType().computeNumComponents(); in fold()
132 if (constComps == 1 && newComps > 1) { in fold()
136 } else if (constComps > 1 && newComps == 1) { in fold()
138 newComps = constComps; in fold()