Searched refs:constantColor4 (Results 1 – 3 of 3) sorted by relevance
100 …uniforms.constantColor4[0][0] = uniforms.constantColor4[0][1] = uniforms.constantColor4[0][2] = un… in setConstantColor()101 …uniforms.constantColor4[1][0] = uniforms.constantColor4[1][1] = uniforms.constantColor4[1][2] = un… in setConstantColor()102 …uniforms.constantColor4[2][0] = uniforms.constantColor4[2][1] = uniforms.constantColor4[2][2] = un… in setConstantColor()103 …uniforms.constantColor4[3][0] = uniforms.constantColor4[3][1] = uniforms.constantColor4[3][2] = un… in setConstantColor()
124 word4 constantColor4[4]; member
399 constant.x = *Pointer<Short4>(data + OFFSET(DrawData, textureStage[stage].constantColor4[0])); in blendTexture()400 constant.y = *Pointer<Short4>(data + OFFSET(DrawData, textureStage[stage].constantColor4[1])); in blendTexture()401 constant.z = *Pointer<Short4>(data + OFFSET(DrawData, textureStage[stage].constantColor4[2])); in blendTexture()402 constant.w = *Pointer<Short4>(data + OFFSET(DrawData, textureStage[stage].constantColor4[3])); in blendTexture()