/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9Ex.cpp | 439 …long Direct3DDevice9Ex::GetPixelShaderConstantB(unsigned int startRegister, int *constantData, uns… in GetPixelShaderConstantB() argument 441 …r = %d, int *constantData = 0x%0.8p, unsigned int count = %d", startRegister, constantData, count); in GetPixelShaderConstantB() 443 return Direct3DDevice9::GetPixelShaderConstantB(startRegister, constantData, count); in GetPixelShaderConstantB() 446 …long Direct3DDevice9Ex::GetPixelShaderConstantF(unsigned int startRegister, float *constantData, u… in GetPixelShaderConstantF() argument 448 …r = %d, int *constantData = 0x%0.8p, unsigned int count = %d", startRegister, constantData, count); in GetPixelShaderConstantF() 450 return Direct3DDevice9::GetPixelShaderConstantF(startRegister, constantData, count); in GetPixelShaderConstantF() 453 …long Direct3DDevice9Ex::GetPixelShaderConstantI(unsigned int startRegister, int *constantData, uns… in GetPixelShaderConstantI() argument 455 …r = %d, int *constantData = 0x%0.8p, unsigned int count = %d", startRegister, constantData, count); in GetPixelShaderConstantI() 457 return Direct3DDevice9::GetPixelShaderConstantI(startRegister, constantData, count); in GetPixelShaderConstantI() 565 …long Direct3DDevice9Ex::GetVertexShaderConstantB(unsigned int startRegister, int *constantData, un… in GetVertexShaderConstantB() argument [all …]
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D | Direct3DStateBlock9.hpp | 62 …void setPixelShaderConstantB(unsigned int startRegister, const int *constantData, unsigned int cou… 63 …void setPixelShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int c… 64 …void setPixelShaderConstantI(unsigned int startRegister, const int *constantData, unsigned int cou… 76 …void setVertexShaderConstantB(unsigned int startRegister, const int *constantData, unsigned int co… 77 …void setVertexShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int … 78 …void setVertexShaderConstantI(unsigned int startRegister, const int *constantData, unsigned int co…
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D | Direct3DDevice9Ex.hpp | 151 …long __stdcall SetVertexShaderConstantF(unsigned int startRegister, const float *constantData, uns… 152 …long __stdcall GetVertexShaderConstantF(unsigned int startRegister, float *constantData, unsigned … 153 …long __stdcall SetVertexShaderConstantI(unsigned int startRegister, const int *constantData, unsig… 154 …long __stdcall GetVertexShaderConstantI(unsigned int startRegister, int *constantData, unsigned in… 155 …long __stdcall SetVertexShaderConstantB(unsigned int startRegister, const int *constantData, unsig… 156 …long __stdcall GetVertexShaderConstantB(unsigned int startRegister, int *constantData, unsigned in… 166 …long __stdcall SetPixelShaderConstantI(unsigned int startRegister, const int *constantData, unsign… 167 …long __stdcall GetPixelShaderConstantI(unsigned int startRegister, int *constantData, unsigned int… 168 …long __stdcall SetPixelShaderConstantF(unsigned int startRegister, const float *constantData, unsi… 169 …long __stdcall GetPixelShaderConstantF(unsigned int startRegister, float *constantData, unsigned i… [all …]
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D | Direct3DDevice9.hpp | 114 …long __stdcall GetPixelShaderConstantB(unsigned int startRegister, int *constantData, unsigned int… 115 …long __stdcall GetPixelShaderConstantF(unsigned int startRegister, float *constantData, unsigned i… 116 …long __stdcall GetPixelShaderConstantI(unsigned int startRegister, int *constantData, unsigned int… 132 …long __stdcall GetVertexShaderConstantB(unsigned int startRegister, int *constantData, unsigned in… 133 …long __stdcall GetVertexShaderConstantF(unsigned int startRegister, float *constantData, unsigned … 134 …long __stdcall GetVertexShaderConstantI(unsigned int startRegister, int *constantData, unsigned in… 156 …long __stdcall SetPixelShaderConstantB(unsigned int startRegister, const int *constantData, unsign… 157 …long __stdcall SetPixelShaderConstantF(unsigned int startRegister, const float *constantData, unsi… 158 …long __stdcall SetPixelShaderConstantI(unsigned int startRegister, const int *constantData, unsign… 171 …long __stdcall SetVertexShaderConstantB(unsigned int startRegister, const int *constantData, unsig… [all …]
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D | Direct3DDevice9.cpp | 1681 …long Direct3DDevice9::GetPixelShaderConstantB(unsigned int startRegister, int *constantData, unsig… in GetPixelShaderConstantB() argument 1685 …r = %d, int *constantData = 0x%0.8p, unsigned int count = %d", startRegister, constantData, count); in GetPixelShaderConstantB() 1687 if(!constantData) in GetPixelShaderConstantB() 1694 constantData[i] = pixelShaderConstantB[startRegister + i]; in GetPixelShaderConstantB() 1700 …long Direct3DDevice9::GetPixelShaderConstantF(unsigned int startRegister, float *constantData, uns… in GetPixelShaderConstantF() argument 1704 …r = %d, int *constantData = 0x%0.8p, unsigned int count = %d", startRegister, constantData, count); in GetPixelShaderConstantF() 1706 if(!constantData) in GetPixelShaderConstantF() 1713 constantData[i * 4 + 0] = pixelShaderConstantF[startRegister + i][0]; in GetPixelShaderConstantF() 1714 constantData[i * 4 + 1] = pixelShaderConstantF[startRegister + i][1]; in GetPixelShaderConstantF() 1715 constantData[i * 4 + 2] = pixelShaderConstantF[startRegister + i][2]; in GetPixelShaderConstantF() [all …]
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D | Direct3DStateBlock9.cpp | 688 …lock9::setPixelShaderConstantB(unsigned int startRegister, const int *constantData, unsigned int c… in setPixelShaderConstantB() argument 690 memcpy(&pixelShaderConstantB[startRegister], constantData, count * sizeof(int)); in setPixelShaderConstantB() 693 …ck9::setPixelShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int c… in setPixelShaderConstantF() argument 695 memcpy(pixelShaderConstantF[startRegister], constantData, count * sizeof(float[4])); in setPixelShaderConstantF() 698 …lock9::setPixelShaderConstantI(unsigned int startRegister, const int *constantData, unsigned int c… in setPixelShaderConstantI() argument 700 memcpy(pixelShaderConstantI[startRegister], constantData, count * sizeof(int[4])); in setPixelShaderConstantI() 797 …ock9::setVertexShaderConstantB(unsigned int startRegister, const int *constantData, unsigned int c… in setVertexShaderConstantB() argument 799 memcpy(&vertexShaderConstantB[startRegister], constantData, count * sizeof(int)); in setVertexShaderConstantB() 802 …k9::setVertexShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int c… in setVertexShaderConstantF() argument 804 memcpy(vertexShaderConstantF[startRegister], constantData, count * sizeof(float[4])); in setVertexShaderConstantF() [all …]
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Device.cpp | 280 …void Device::setPixelShaderConstantF(unsigned int startRegister, const float *constantData, unsign… in setPixelShaderConstantF() argument 284 pixelShaderConstantF[startRegister + i][0] = constantData[i * 4 + 0]; in setPixelShaderConstantF() 285 pixelShaderConstantF[startRegister + i][1] = constantData[i * 4 + 1]; in setPixelShaderConstantF() 286 pixelShaderConstantF[startRegister + i][2] = constantData[i * 4 + 2]; in setPixelShaderConstantF() 287 pixelShaderConstantF[startRegister + i][3] = constantData[i * 4 + 3]; in setPixelShaderConstantF() 371 …void Device::setVertexShaderConstantF(unsigned int startRegister, const float *constantData, unsig… in setVertexShaderConstantF() argument 375 vertexShaderConstantF[startRegister + i][0] = constantData[i * 4 + 0]; in setVertexShaderConstantF() 376 vertexShaderConstantF[startRegister + i][1] = constantData[i * 4 + 1]; in setVertexShaderConstantF() 377 vertexShaderConstantF[startRegister + i][2] = constantData[i * 4 + 2]; in setVertexShaderConstantF() 378 vertexShaderConstantF[startRegister + i][3] = constantData[i * 4 + 3]; in setVertexShaderConstantF()
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D | Device.hpp | 64 …void setPixelShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int c… 71 …void setVertexShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int …
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/external/swiftshader/src/D3D8/ |
D | Direct3DStateBlock8.hpp | 56 …void setPixelShaderConstant(unsigned int startRegister, const void *constantData, unsigned int cou… 65 …void setVertexShaderConstant(unsigned int startRegister, const void *constantData, unsigned int co…
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D | Direct3DDevice8.cpp | 1505 …long Direct3DDevice8::GetPixelShaderConstant(unsigned long startRegister, void *constantData, unsi… in GetPixelShaderConstant() argument 1509 if(!constantData) in GetPixelShaderConstant() 1516 ((float*)constantData)[i * 4 + 0] = pixelShaderConstant[startRegister + i][0]; in GetPixelShaderConstant() 1517 ((float*)constantData)[i * 4 + 1] = pixelShaderConstant[startRegister + i][1]; in GetPixelShaderConstant() 1518 ((float*)constantData)[i * 4 + 2] = pixelShaderConstant[startRegister + i][2]; in GetPixelShaderConstant() 1519 ((float*)constantData)[i * 4 + 3] = pixelShaderConstant[startRegister + i][3]; in GetPixelShaderConstant() 1650 …long Direct3DDevice8::GetVertexShaderConstant(unsigned long startRegister, void *constantData, uns… in GetVertexShaderConstant() argument 1654 if(!constantData) in GetVertexShaderConstant() 1661 ((float*)constantData)[i * 4 + 0] = vertexShaderConstant[startRegister + i][0]; in GetVertexShaderConstant() 1662 ((float*)constantData)[i * 4 + 1] = vertexShaderConstant[startRegister + i][1]; in GetVertexShaderConstant() [all …]
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D | Direct3DDevice8.hpp | 109 …long __stdcall GetPixelShaderConstant(unsigned long startRegister, void *constantData, unsigned lo… 118 …long __stdcall GetVertexShaderConstant(unsigned long startRegister, void *constantData, unsigned l… 139 …long __stdcall SetPixelShaderConstant(unsigned long startRegister, const void *constantData, unsig… 147 …long __stdcall SetVertexShaderConstant(unsigned long startRegister, const void *constantData, unsi…
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D | Direct3DStateBlock8.cpp | 339 …lock8::setPixelShaderConstant(unsigned int startRegister, const void *constantData, unsigned int c… in setPixelShaderConstant() argument 396 …ock8::setVertexShaderConstant(unsigned int startRegister, const void *constantData, unsigned int c… in setVertexShaderConstant() argument
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/external/swiftshader/third_party/llvm-7.0/llvm/test/MC/WebAssembly/ |
D | comdat.ll | 22 @constantData = weak_odr constant [3 x i8] c"abc", comdat($sharedComdat) 102 ; CHECK-NEXT: Name: constantData 108 ; CHECK-NEXT: Name: .rodata.constantData
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