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Searched refs:constant_mask (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dast_function.cpp1355 unsigned constant_mask = 0, constant_components = 0; in emit_inline_vector_constructor() local
1399 constant_mask |= ((1U << rhs_components) - 1) << base_lhs_component; in emit_inline_vector_constructor()
1410 if (constant_mask != 0) { in emit_inline_vector_constructor()
1419 new(ctx) ir_assignment(lhs, rhs, NULL, constant_mask); in emit_inline_vector_constructor()