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Searched refs:contextParameters (Results 1 – 23 of 23) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DLevelSystem.java72 sSystemRegistry.contextParameters.context); in sendRestartEvent()
77 sSystemRegistry.contextParameters.context); in sendNextLevelEvent()
83 sSystemRegistry.contextParameters.context); in sendGameEvent()
86 sSystemRegistry.contextParameters.context); in sendGameEvent()
114 ContextParameters params = sSystemRegistry.contextParameters; in loadLevel()
DBufferLibrary.java45 if (sSystemRegistry.contextParameters.supportsVBOs) { in generateHardwareBuffers()
55 if (sSystemRegistry.contextParameters.supportsVBOs) { in releaseHardwareBuffers()
65 if (sSystemRegistry.contextParameters.supportsVBOs) { in invalidateHardwareBuffers()
DCameraSystem.java173 final float width = sSystemRegistry.contextParameters.gameWidth / 2.0f; in pointVisible()
174 final float height = sSystemRegistry.contextParameters.gameHeight / 2.0f; in pointVisible()
190 final float width = sSystemRegistry.contextParameters.gameWidth; in snapFocalPointToWorldBoundsX()
214 final float height = sSystemRegistry.contextParameters.gameHeight; in snapFocalPointToWorldBoundsY()
217 … worldPixelHeight = Math.max(level.getLevelHeight(), sSystemRegistry.contextParameters.gameHeight); in snapFocalPointToWorldBoundsY()
DScrollerComponent.java80 mHalfWidth = sSystemRegistry.contextParameters.gameWidth / 2.0f; //width / 2.0f; in setup()
81 mHalfHeight = sSystemRegistry.contextParameters.gameHeight / 2.0f; //height / 2.0f; in setup()
DSoundSystem.java67 if (sSystemRegistry.contextParameters != null) { in load()
68 Context context = sSystemRegistry.contextParameters.context; in load()
DVibrationSystem.java35 ContextParameters params = sSystemRegistry.contextParameters; in vibrate()
DSingleTouchFilter.java8 ContextParameters params = sSystemRegistry.contextParameters; in updateTouch()
DGameRenderer.java113 ContextParameters params = BaseObject.sSystemRegistry.contextParameters; in onSurfaceCreated()
128 ContextParameters params = BaseObject.sSystemRegistry.contextParameters; in hackBrokenDevices()
DObjectRegistry.java37 public ContextParameters contextParameters; field in ObjectRegistry
DMultiTouchFilter.java13 ContextParameters params = sSystemRegistry.contextParameters; in updateTouch()
DRenderComponent.java60 ContextParameters params = sSystemRegistry.contextParameters; in update()
DGame.java80 BaseObject.sSystemRegistry.contextParameters = params; in bootstrap()
326 ContextParameters params = BaseObject.sSystemRegistry.contextParameters; in goToLevel()
466 BaseObject.sSystemRegistry.contextParameters.context = context; in onResume()
DDrawableFactory.java93 ContextParameters params = sSystemRegistry.contextParameters; in allocate()
DInputSystem.java51 ContextParameters params = sSystemRegistry.contextParameters; in touchDown()
DDebugSystem.java59 ContextParameters params = sSystemRegistry.contextParameters; in drawShape()
DLifetimeComponent.java90 ContextParameters context = sSystemRegistry.contextParameters; in update()
DLevelBuilder.java89 ContextParameters params = sSystemRegistry.contextParameters; in buildBackground()
DHudSystem.java244 ContextParameters params = sSystemRegistry.contextParameters; in setMovementSliderMode()
260 final ContextParameters params = sSystemRegistry.contextParameters; in update()
DTiledVertexGrid.java150 if (sSystemRegistry.contextParameters.supportsVBOs) { in draw()
DPatrolComponent.java207 ContextParameters context = sSystemRegistry.contextParameters; in updateAttack()
DInputGameInterface.java204 ContextParameters params = sSystemRegistry.contextParameters; in update()
DPlayerComponent.java580 return sDifficultyArray[sSystemRegistry.contextParameters.difficulty]; in getDifficultyConstants()
DGameObjectFactory.java192 final ContextParameters context = sSystemRegistry.contextParameters; in GameObjectFactory()
6485 ContextParameters params = sSystemRegistry.contextParameters;