Searched refs:converted_m (Results 1 – 1 of 1) sorted by relevance
568 GLfloat converted_m[16]; in _mesa_LoadMatrixx() local570 for (i = 0; i < ARRAY_SIZE(converted_m); i++) { in _mesa_LoadMatrixx()571 converted_m[i] = (GLfloat) (m[i] / 65536.0f); in _mesa_LoadMatrixx()574 _mesa_LoadMatrixf(converted_m); in _mesa_LoadMatrixx()636 GLfloat converted_m[16]; in _mesa_MultMatrixx() local638 for (i = 0; i < ARRAY_SIZE(converted_m); i++) { in _mesa_MultMatrixx()639 converted_m[i] = (GLfloat) (m[i] / 65536.0f); in _mesa_MultMatrixx()642 _mesa_MultMatrixf(converted_m); in _mesa_MultMatrixx()