Searched refs:copyCmdBuffer (Results 1 – 2 of 2) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawImageObjectUtil.cpp | 311 …vk::Unique<vk::VkCommandBuffer> copyCmdBuffer(vk::allocateCommandBuffer(m_vk, m_device, *copyCmdPo… in readUsingBuffer() local 313 beginCommandBuffer(m_vk, *copyCmdBuffer); in readUsingBuffer() 336 …m_vk.cmdPipelineBarrier(*copyCmdBuffer, vk::VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, vk::VK_PIPELINE_ST… in readUsingBuffer() 350 …m_vk.cmdCopyImageToBuffer(*copyCmdBuffer, object(), layout, stagingResource->object(), 1, ®ion); in readUsingBuffer() 351 endCommandBuffer(m_vk, *copyCmdBuffer); in readUsingBuffer() 353 submitCommandsAndWait(m_vk, m_device, queue, copyCmdBuffer.get()); in readUsingBuffer() 429 …vk::Unique<vk::VkCommandBuffer> copyCmdBuffer(vk::allocateCommandBuffer(m_vk, m_device, *copyCmdPo… in copyToLinearImage() local 431 beginCommandBuffer(m_vk, *copyCmdBuffer); in copyToLinearImage() 433 …transition2DImage(m_vk, *copyCmdBuffer, stagingResource->object(), aspect, vk::VK_IMAGE_LAYOUT_UND… in copyToLinearImage() 439 …m_vk.cmdCopyImage(*copyCmdBuffer, object(), layout, stagingResource->object(), vk::VK_IMAGE_LAYOUT… in copyToLinearImage() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktShaderExecutor.cpp | 1343 …Move<VkCommandBuffer> copyCmdBuffer = allocateCommandBuffer(vk, vkDevice, *copyCmdPool, VK_COMMAND… in execute() local 1345 beginCommandBuffer(vk, *copyCmdBuffer); in execute() 1346 …vk.cmdCopyImageToBuffer(*copyCmdBuffer, colorImages[outLocation + locNdx].get()->get(), VK_IMAGE_L… in execute() 1347 endCommandBuffer(vk, *copyCmdBuffer); in execute() 1349 submitCommandsAndWait(vk, vkDevice, queue, copyCmdBuffer.get()); in execute()
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