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Searched refs:copyInternal (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/Device/
DSurface.hpp178 void copyInternal(const Surface* src, int x, int y, float srcX, float srcY, bool filter);
179 …void copyInternal(const Surface* src, int x, int y, int z, float srcX, float srcY, float srcZ, boo…
DBlitter.cpp186 dest->copyInternal(source, i, j, x, y, options.filter); in blit()
215 dest->copyInternal(source, i, j, k, x, y, z, true); in blit3D()
DSurface.cpp2987 …void Surface::copyInternal(const Surface *source, int x, int y, float srcX, float srcY, bool filte… in copyInternal() function in sw::Surface
3005 …void Surface::copyInternal(const Surface *source, int x, int y, int z, float srcX, float srcY, flo… in copyInternal() function in sw::Surface
/external/swiftshader/src/Renderer/
DSurface.hpp344 void copyInternal(const Surface* src, int x, int y, float srcX, float srcY, bool filter);
345 …void copyInternal(const Surface* src, int x, int y, int z, float srcX, float srcY, float srcZ, boo…
DBlitter.cpp186 dest->copyInternal(source, i, j, x, y, options.filter); in blit()
215 dest->copyInternal(source, i, j, k, x, y, z, true); in blit3D()
DSurface.cpp3586 …void Surface::copyInternal(const Surface *source, int x, int y, float srcX, float srcY, bool filte… in copyInternal() function in sw::Surface
3604 …void Surface::copyInternal(const Surface *source, int x, int y, int z, float srcX, float srcY, flo… in copyInternal() function in sw::Surface
/external/swiftshader/src/D3D9/
DDirect3DVolumeTexture9.cpp218 dest->copyInternal(source, i, j, k, x, y, z, filter > D3DTEXF_POINT); in GenerateMipSubLevels()