/external/swiftshader/src/Device/ |
D | Surface.hpp | 178 void copyInternal(const Surface* src, int x, int y, float srcX, float srcY, bool filter); 179 …void copyInternal(const Surface* src, int x, int y, int z, float srcX, float srcY, float srcZ, boo…
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D | Blitter.cpp | 186 dest->copyInternal(source, i, j, x, y, options.filter); in blit() 215 dest->copyInternal(source, i, j, k, x, y, z, true); in blit3D()
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D | Surface.cpp | 2987 …void Surface::copyInternal(const Surface *source, int x, int y, float srcX, float srcY, bool filte… in copyInternal() function in sw::Surface 3005 …void Surface::copyInternal(const Surface *source, int x, int y, int z, float srcX, float srcY, flo… in copyInternal() function in sw::Surface
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/external/swiftshader/src/Renderer/ |
D | Surface.hpp | 344 void copyInternal(const Surface* src, int x, int y, float srcX, float srcY, bool filter); 345 …void copyInternal(const Surface* src, int x, int y, int z, float srcX, float srcY, float srcZ, boo…
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D | Blitter.cpp | 186 dest->copyInternal(source, i, j, x, y, options.filter); in blit() 215 dest->copyInternal(source, i, j, k, x, y, z, true); in blit3D()
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D | Surface.cpp | 3586 …void Surface::copyInternal(const Surface *source, int x, int y, float srcX, float srcY, bool filte… in copyInternal() function in sw::Surface 3604 …void Surface::copyInternal(const Surface *source, int x, int y, int z, float srcX, float srcY, flo… in copyInternal() function in sw::Surface
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/external/swiftshader/src/D3D9/ |
D | Direct3DVolumeTexture9.cpp | 218 dest->copyInternal(source, i, j, k, x, y, z, filter > D3DTEXF_POINT); in GenerateMipSubLevels()
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