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Searched refs:createFPMath (Results 1 – 11 of 11) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/unittests/IR/
DMDBuilderTest.cpp32 TEST_F(MDBuilderTest, createFPMath) { in TEST_F() argument
34 MDNode *MD0 = MDHelper.createFPMath(0.0); in TEST_F()
35 MDNode *MD1 = MDHelper.createFPMath(1.0); in TEST_F()
DIRBuilderTest.cpp393 MDNode *FPMathA = MDB.createFPMath(0.01f); in TEST_F()
394 MDNode *FPMathB = MDB.createFPMath(0.1f); in TEST_F()
DInstructionsTest.cpp414 MDNode *MD1 = MDHelper.createFPMath(1.0); in TEST()
/external/llvm/unittests/IR/
DMDBuilderTest.cpp32 TEST_F(MDBuilderTest, createFPMath) { in TEST_F() argument
34 MDNode *MD0 = MDHelper.createFPMath(0.0); in TEST_F()
35 MDNode *MD1 = MDHelper.createFPMath(1.0); in TEST_F()
DIRBuilderTest.cpp309 MDNode *FPMathA = MDB.createFPMath(0.01f); in TEST_F()
310 MDNode *FPMathB = MDB.createFPMath(0.1f); in TEST_F()
DInstructionsTest.cpp402 MDNode *MD1 = MDHelper.createFPMath(1.0); in TEST()
/external/llvm/include/llvm/IR/
DMDBuilder.h51 MDNode *createFPMath(float Accuracy);
/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/IR/
DMDBuilder.h54 MDNode *createFPMath(float Accuracy);
/external/llvm/lib/IR/
DMDBuilder.cpp28 MDNode *MDBuilder::createFPMath(float Accuracy) { in createFPMath() function in MDBuilder
/external/swiftshader/third_party/llvm-7.0/llvm/lib/IR/
DMDBuilder.cpp29 MDNode *MDBuilder::createFPMath(float Accuracy) { in createFPMath() function in MDBuilder
/external/clang/lib/CodeGen/
DCGExpr.cpp4177 llvm::MDNode *Node = MDHelper.createFPMath(Accuracy); in SetFPAccuracy()