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Searched refs:createOnAssignWeight (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/randomshaders/
DrsgExpression.cpp1199 const float createOnAssignWeight = 0.1f; // Will essentially create an unused variable in VariableWrite() local
1200 …alueRange.getType()) && (first == end || getWeightedBool(state.getRandom(), createOnAssignWeight)); in VariableWrite()