Searched refs:createStructCase (Results 1 – 4 of 4) sorted by relevance
/external/deqp/external/openglcts/modules/common/ |
D | glcShaderStructTests.cpp | 126 static ShaderStructCase* createStructCase(Context& context, const char* name, const char* descripti… in createStructCase() function 209 …addChild(createStructCase(m_context, #NAME "_vertex", DESCRIPTION, m_glslVersion, true, false, \ in init() 211 …addChild(createStructCase(m_context, #NAME "_fragment", DESCRIPTION, m_glslVersion, false, false, \ in init() 1045 …addChild(createStructCase(m_context, #NAME "_vertex", DESCRIPTION, m_glslVersion, true, TEXTURES, … in init() 1047 …addChild(createStructCase(m_context, #NAME "_fragment", DESCRIPTION, m_glslVersion, false, TEXTURE… in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderStructTests.cpp | 118 static ShaderStructCase* createStructCase (Context& context, const char* name, const char* descript… in createStructCase() function 191 …addChild(createStructCase(m_context, #NAME "_vertex", DESCRIPTION, true, false, &Eval_##NAME::eval… in init() 192 …addChild(createStructCase(m_context, #NAME "_fragment", DESCRIPTION, false, false,&Eval_##NAME::ev… in init() 1345 …addChild(createStructCase(m_context, #NAME "_vertex", DESCRIPTION, true, TEXTURES, Eval_##NAME::ev… in init() 1346 …addChild(createStructCase(m_context, #NAME "_fragment", DESCRIPTION, false, TEXTURES, Eval_##NAME:… in init()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderStructTests.cpp | 156 static ShaderStructCase* createStructCase (Context& context, const char* name, const char* descript… in createStructCase() function 222 …addChild(createStructCase(m_context, #NAME "_vertex", DESCRIPTION, true, FLAGS, &Eval_##NAME::eval… in init() 223 …addChild(createStructCase(m_context, #NAME "_fragment", DESCRIPTION, false, FLAGS,&Eval_##NAME::ev… in init() 1341 …addChild(createStructCase(m_context, #NAME "_vertex", DESCRIPTION, true, FLAGS, Eval_##NAME::eval,… in init() 1342 …addChild(createStructCase(m_context, #NAME "_fragment", DESCRIPTION, false, FLAGS, Eval_##NAME::ev… in init()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderStructTests.cpp | 74 static de::MovePtr<ShaderStructCase> createStructCase (tcu::TestContext& testCtx, const std::string… in createStructCase() function 152 …addChild(createStructCase(m_testCtx, #NAME "_vertex", DESCRIPTION, true, &Eval_##NAME::eval, &SetU… in init() 153 …addChild(createStructCase(m_testCtx, #NAME "_fragment", DESCRIPTION, false, &Eval_##NAME::eval, &S… in init() 1252 …addChild(createStructCase(m_testCtx, #NAME "_vertex", DESCRIPTION, true, Eval_##NAME::eval, SetUni… in init() 1253 …addChild(createStructCase(m_testCtx, #NAME "_fragment", DESCRIPTION, false, Eval_##NAME::eval, Set… in init()
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