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Searched refs:createTexture (Results 1 – 25 of 82) sorted by relevance

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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayTex3DValidation.cpp89 createTexture(); in iterate()
108 createTexture(); in iterate()
135 createTexture(); in iterate()
152 createTexture(); in iterate()
165 createTexture(); in iterate()
224 void TextureCubeMapArrayTex3DValidation::createTexture() in createTexture() function in glcts::TextureCubeMapArrayTex3DValidation
DesextcTextureCubeMapArrayTex3DValidation.hpp72 void createTexture(void);
/external/deqp/modules/gles2/functional/
Des2fTextureCompletenessTests.cpp131 virtual void createTexture (GLuint texture) = 0;
165 createTexture(texture); in iterate()
188 virtual void createTexture (GLuint texture) = 0;
219 createTexture(texture); in iterate()
251 virtual void createTexture (GLuint texture);
269 void Incomplete2DSizeCase::createTexture (GLuint texture) in createTexture() function in deqp::gles2::Functional::Incomplete2DSizeCase
325 virtual void createTexture (GLuint texture);
343 void Incomplete2DFormatCase::createTexture (GLuint texture) in createTexture() function in deqp::gles2::Functional::Incomplete2DFormatCase
380 virtual void createTexture (GLuint texture);
394 void Incomplete2DMissingLevelCase::createTexture (GLuint texture) in createTexture() function in deqp::gles2::Functional::Incomplete2DMissingLevelCase
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Des2fTextureSpecificationTests.cpp362 virtual void createTexture (void) = DE_NULL;
450 createTexture(); in iterate()
628 void createTexture (void) in createTexture() function in deqp::gles2::Functional::BasicTexImage2DCase
673 void createTexture (void) in createTexture() function in deqp::gles2::Functional::BasicTexImageCubeCase
725 void createTexture (void) in createTexture() function in deqp::gles2::Functional::RandomOrderTexImage2DCase
777 void createTexture (void) in createTexture() function in deqp::gles2::Functional::RandomOrderTexImageCubeCase
842 void createTexture (void) in createTexture() function in deqp::gles2::Functional::TexImage2DAlignCase
890 void createTexture (void) in createTexture() function in deqp::gles2::Functional::TexImageCubeAlignCase
940 void createTexture (void) in createTexture() function in deqp::gles2::Functional::BasicTexSubImage2DCase
1007 void createTexture (void) in createTexture() function in deqp::gles2::Functional::BasicTexSubImageCubeCase
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/external/skqp/src/gpu/
DGrResourceProvider.cpp64 sk_sp<GrTexture> GrResourceProvider::createTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted, in createTexture() function in GrResourceProvider
79 return fGpu->createTexture(desc, budgeted, texels, mipLevelCount); in createTexture()
92 sk_sp<GrTexture> GrResourceProvider::createTexture(const GrSurfaceDesc& desc, in createTexture() function in GrResourceProvider
118 : this->createTexture(desc, budgeted, flags); in createTexture()
138 return fGpu->createTexture(desc, budgeted, &mipLevel, 1); in createTexture()
142 sk_sp<GrTexture> GrResourceProvider::createTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted, in createTexture() function in GrResourceProvider
161 return fGpu->createTexture(desc, budgeted); in createTexture()
200 return fGpu->createTexture(*copyDesc, SkBudgeted::kYes); in createApproxTexture()
DGrResourceProvider.h86 sk_sp<GrTexture> createTexture(const GrSurfaceDesc&, SkBudgeted, Flags = Flags::kNone);
88 sk_sp<GrTexture> createTexture(const GrSurfaceDesc&, SkBudgeted, const GrMipLevel texels[],
92 sk_sp<GrTexture> createTexture(const GrSurfaceDesc&, SkBudgeted, SkBackingFit,
DGrGpu.cpp105 sk_sp<GrTexture> GrGpu::createTexture(const GrSurfaceDesc& origDesc, SkBudgeted budgeted, in createTexture() function in GrGpu
146 sk_sp<GrTexture> GrGpu::createTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted) { in createTexture() function in GrGpu
147 return this->createTexture(desc, budgeted, nullptr, 0); in createTexture()
/external/skia/src/gpu/
DGrResourceProvider.cpp45 sk_sp<GrTexture> GrResourceProvider::createTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted, in createTexture() function in GrResourceProvider
60 return fGpu->createTexture(desc, budgeted, texels, mipLevelCount); in createTexture()
73 sk_sp<GrTexture> GrResourceProvider::createTexture(const GrSurfaceDesc& desc, in createTexture() function in GrResourceProvider
99 : this->createTexture(desc, budgeted, flags); in createTexture()
119 return fGpu->createTexture(desc, budgeted, &mipLevel, 1); in createTexture()
123 sk_sp<GrTexture> GrResourceProvider::createTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted, in createTexture() function in GrResourceProvider
142 return fGpu->createTexture(desc, budgeted); in createTexture()
181 return fGpu->createTexture(*copyDesc, SkBudgeted::kYes); in createApproxTexture()
DGrResourceProvider.h83 sk_sp<GrTexture> createTexture(const GrSurfaceDesc&, SkBudgeted, Flags = Flags::kNone);
85 sk_sp<GrTexture> createTexture(const GrSurfaceDesc&, SkBudgeted, const GrMipLevel texels[],
89 sk_sp<GrTexture> createTexture(const GrSurfaceDesc&, SkBudgeted, SkBackingFit,
DGrGpu.cpp104 sk_sp<GrTexture> GrGpu::createTexture(const GrSurfaceDesc& origDesc, SkBudgeted budgeted, in createTexture() function in GrGpu
145 sk_sp<GrTexture> GrGpu::createTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted) { in createTexture() function in GrGpu
146 return this->createTexture(desc, budgeted, nullptr, 0); in createTexture()
/external/deqp/external/openglcts/modules/gles32/
Des32cCopyImageTests.cpp73 GLuint createTexture(const GLvoid* data, GLint minFilter, GLint magFilter);
103 GLuint IntegerTexTest::createTexture(const GLvoid* data, GLint minFilter, GLint magFilter) in createTexture() function in glcts::IntegerTexTest
137 m_dst_tex_name = createTexture(&data_buf[0], GL_NEAREST_MIPMAP_LINEAR, GL_LINEAR); in iterate()
139 m_src_tex_name = createTexture(&data_buf[0], GL_NEAREST_MIPMAP_LINEAR, GL_LINEAR); in iterate()
/external/skqp/gm/
Dsamplerstress.cpp41 void createTexture() { in createTexture() function in skiagm::SamplerStressGM
73 createTexture(); in createShader()
/external/skia/gm/
Dsamplerstress.cpp41 void createTexture() { in createTexture() function in skiagm::SamplerStressGM
73 createTexture(); in createShader()
/external/skqp/tests/
DGrSurfaceTest.cpp36 sk_sp<GrSurface> texRT1 = resourceProvider->createTexture(desc, SkBudgeted::kNo); in DEF_GPUTEST_FOR_NULLGL_CONTEXT()
48 sk_sp<GrTexture> tex1 = resourceProvider->createTexture(desc, SkBudgeted::kNo); in DEF_GPUTEST_FOR_NULLGL_CONTEXT()
115 sk_sp<GrSurface> tex = resourceProvider->createTexture(desc, SkBudgeted::kNo); in DEF_GPUTEST_FOR_ALL_CONTEXTS()
132 tex = resourceProvider->createTexture(desc, SkBudgeted::kNo); in DEF_GPUTEST_FOR_ALL_CONTEXTS()
139 tex = resourceProvider->createTexture(desc, SkBudgeted::kNo); in DEF_GPUTEST_FOR_ALL_CONTEXTS()
385 return context->contextPriv().resourceProvider()->createTexture(desc, SkBudgeted::kNo); in DEF_GPUTEST()
393 return context->contextPriv().resourceProvider()->createTexture(desc, SkBudgeted::kNo); in DEF_GPUTEST()
/external/deqp/modules/gles3/functional/
Des3fTextureSpecificationTests.cpp159 virtual void createTexture (void) = DE_NULL;
213 createTexture(); in iterate()
658 void createTexture (void) in createTexture() function in deqp::gles3::Functional::BasicTexImage2DCase
713 void createTexture (void) in createTexture() function in deqp::gles3::Functional::BasicTexImageCubeCase
757 void createTexture (void) in createTexture() function in deqp::gles3::Functional::BasicTexImage2DArrayCase
796 void createTexture (void) in createTexture() function in deqp::gles3::Functional::BasicTexImage3DCase
849 void createTexture (void) in createTexture() function in deqp::gles3::Functional::RandomOrderTexImage2DCase
909 void createTexture (void) in createTexture() function in deqp::gles3::Functional::RandomOrderTexImageCubeCase
974 void createTexture (void) in createTexture() function in deqp::gles3::Functional::TexImage2DAlignCase
1031 void createTexture (void) in createTexture() function in deqp::gles3::Functional::TexImageCubeAlignCase
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/external/deqp/modules/gles31/functional/
Des31fTextureSpecificationTests.cpp113 virtual void createTexture (void) = DE_NULL;
170 createTexture(); in iterate()
328 void createTexture (void) in createTexture() function in deqp::gles31::Functional::BasicTexImageCubeArrayCase
366 void createTexture (void) in createTexture() function in deqp::gles31::Functional::BasicTexStorageCubeArrayCase
427 void createTexture (void) in createTexture() function in deqp::gles31::Functional::TexImageCubeArrayBufferCase
520 void createTexture (void) in createTexture() function in deqp::gles31::Functional::TexSubImageCubeArrayBufferCase
606 void createTexture (void) in createTexture() function in deqp::gles31::Functional::TexImageCubeArrayDepthCase
651 void createTexture (void) in createTexture() function in deqp::gles31::Functional::TexSubImageCubeArrayDepthCase
720 void createTexture (void) in createTexture() function in deqp::gles31::Functional::TexImageCubeArrayDepthBufferCase
Des31fShaderTextureSizeTests.cpp92 void createTexture (const tcu::IVec3& size);
265 createTexture(m_iterations[m_iteration]); in iterate()
394 void TextureSizeCase::createTexture (const tcu::IVec3& size) in createTexture() function in deqp::gles31::Functional::__anondfd734840111::TextureSizeCase
/external/deqp/modules/glshared/
DglsSamplerObjectTest.hpp83 static GLuint createTexture (const glw::Functions& gl, GLenum target);
142 static GLuint createTexture (const glw::Functions& gl, GLenum target, int id);
DglsSamplerObjectTest.cpp468 GLuint TextureSamplerTest::createTexture (const glw::Functions& gl, GLenum target) in createTexture() function in deqp::gls::TextureSamplerTest
490 GLuint texture = createTexture(gl, m_target); in renderReferences()
513 GLuint texture = createTexture(gl, m_target); in renderResults()
1011 GLuint MultiTextureSamplerTest::createTexture (const glw::Functions& gl, GLenum target, int id) in createTexture() function in deqp::gls::MultiTextureSamplerTest
1033 GLuint texture1 = createTexture(gl, m_target, 0); in renderReferences()
1034 GLuint texture2 = createTexture(gl, m_target, 1); in renderReferences()
1075 GLuint texture1 = createTexture(gl, m_target, 0); in renderResults()
1076 GLuint texture2 = createTexture(gl, m_target, 1); in renderResults()
/external/skia/tools/fiddle/
Dfiddle_main.cpp165 backingTexture = resourceProvider->createTexture(backingDesc, SkBudgeted::kNo, texels.get(), in setup_backend_objects()
192 sk_sp<GrTexture> tmp = resourceProvider->createTexture(backingDesc, SkBudgeted::kNo, in setup_backend_objects()
220 backingTextureRenderTarget = resourceProvider->createTexture(backingDesc, SkBudgeted::kNo, in setup_backend_objects()
/external/skqp/tools/fiddle/
Dfiddle_main.cpp165 backingTexture = resourceProvider->createTexture(backingDesc, SkBudgeted::kNo, texels.get(), in setup_backend_objects()
192 sk_sp<GrTexture> tmp = resourceProvider->createTexture(backingDesc, SkBudgeted::kNo, in setup_backend_objects()
220 backingTextureRenderTarget = resourceProvider->createTexture(backingDesc, SkBudgeted::kNo, in setup_backend_objects()
/external/skia/tests/
DGrSurfaceTest.cpp36 sk_sp<GrSurface> texRT1 = resourceProvider->createTexture(desc, SkBudgeted::kNo); in DEF_GPUTEST_FOR_NULLGL_CONTEXT()
48 sk_sp<GrTexture> tex1 = resourceProvider->createTexture(desc, SkBudgeted::kNo); in DEF_GPUTEST_FOR_NULLGL_CONTEXT()
117 sk_sp<GrSurface> tex = resourceProvider->createTexture(desc, SkBudgeted::kNo); in DEF_GPUTEST_FOR_ALL_CONTEXTS()
134 tex = resourceProvider->createTexture(desc, SkBudgeted::kNo); in DEF_GPUTEST_FOR_ALL_CONTEXTS()
141 tex = resourceProvider->createTexture(desc, SkBudgeted::kNo); in DEF_GPUTEST_FOR_ALL_CONTEXTS()
374 return context->priv().resourceProvider()->createTexture(desc, SkBudgeted::kNo); in make_normal_texture()
/external/skqp/include/atlastext/
DSkAtlasTextRenderer.h43 virtual void* createTexture(AtlasFormat, int width, int height) = 0;
/external/skia/include/atlastext/
DSkAtlasTextRenderer.h43 virtual void* createTexture(AtlasFormat, int width, int height) = 0;
/external/swiftshader/src/OpenGL/libGLES_CM/
DResourceManager.h52 GLuint createTexture();

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