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Searched refs:create_input (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/compiler/nir/
Dnir_lower_two_sided_color.c49 create_input(nir_shader *shader, unsigned drvloc, gl_varying_slot slot, in create_input() function
121 state->colors[i].back = create_input( in setup_inputs()
/external/mesa3d/src/gallium/drivers/freedreno/ir3/
Dir3_compiler_nir.c670 create_input(struct ir3_block *block, unsigned n) in create_input() function
703 ctx->frag_coord[comp] = create_input(ctx->block, 0); in create_frag_coord()
2089 ctx->vertex_id = create_input(b, 0); in emit_intrinsic()
2096 ctx->instance_id = create_input(b, 0); in emit_intrinsic()
2112 ctx->frag_face = create_input(b, 0); in emit_intrinsic()
2789 vtxcnt = create_input(ctx->in_block, 0); in emit_stream_out()
2980 ctx->ir->inputs[idx] = create_input(ctx->block, idx); in setup_input()
3201 instr = create_input(ctx->in_block, ir->ninputs); in fixup_frag_inputs()
3207 instr = create_input(ctx->in_block, ir->ninputs); in fixup_frag_inputs()