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Searched refs:create_shader_stateobj (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/freedreno/a3xx/
Dfd3_program.c51 create_shader_stateobj(struct pipe_context *pctx, const struct pipe_shader_state *cso, in create_shader_stateobj() function
65 return create_shader_stateobj(pctx, cso, SHADER_FRAGMENT); in fd3_fp_state_create()
79 return create_shader_stateobj(pctx, cso, SHADER_VERTEX); in fd3_vp_state_create()
/external/mesa3d/src/gallium/drivers/freedreno/a4xx/
Dfd4_program.c50 create_shader_stateobj(struct pipe_context *pctx, const struct pipe_shader_state *cso, in create_shader_stateobj() function
64 return create_shader_stateobj(pctx, cso, SHADER_FRAGMENT); in fd4_fp_state_create()
78 return create_shader_stateobj(pctx, cso, SHADER_VERTEX); in fd4_vp_state_create()
/external/mesa3d/src/gallium/drivers/freedreno/a5xx/
Dfd5_program.c49 create_shader_stateobj(struct pipe_context *pctx, const struct pipe_shader_state *cso, in create_shader_stateobj() function
63 return create_shader_stateobj(pctx, cso, SHADER_FRAGMENT); in fd5_fp_state_create()
77 return create_shader_stateobj(pctx, cso, SHADER_VERTEX); in fd5_vp_state_create()