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Searched refs:create_variant (Results 1 – 7 of 7) sorted by relevance

/external/v8/tools/testrunner/local/
Dtestsuite_unittest.py76 test1.create_variant(variant='default', flags=[]),
77 test1.create_variant(variant='stress', flags=['-v']),
78 test2.create_variant(variant='default', flags=[]),
79 test2.create_variant(variant='stress', flags=['-v']),
85 TestCase(suite, 'foo/bar', 'foo/bar').create_variant(None, ['-v']),
/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_vs_llvm.c112 vs->base.create_variant = draw_vs_create_variant_generic; in draw_create_vs_llvm()
Ddraw_vs.h126 struct draw_vs_variant *(*create_variant)( struct draw_vertex_shader *shader, member
Ddraw_vs.c198 variant = vs->create_variant( vs, key ); in draw_vs_lookup_variant()
Ddraw_vs_exec.c238 vs->base.create_variant = draw_vs_create_variant_generic; in draw_create_vs_exec()
/external/mesa3d/src/gallium/drivers/etnaviv/
Detnaviv_shader.c320 create_variant(struct etna_shader *shader, struct etna_shader_key key) in create_variant() function
357 v = create_variant(shader, key); in etna_shader_variant()
/external/mesa3d/src/gallium/drivers/freedreno/ir3/
Dir3_shader.c188 create_variant(struct ir3_shader *shader, struct ir3_shader_key key) in create_variant() function
261 v = create_variant(shader, key); in ir3_shader_variant()