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Searched refs:cross2D (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/referencerenderer/
DrrRenderer.cpp479 float cross2D (const tcu::Vec2& a, const tcu::Vec2& b) in cross2D() function
633 …const float visibleArea = de::abs(cross2D(to2DCartesian(clipVec4ToVec4(v1.position)) - to2DCa… in clipPrimitives()