/external/mesa3d/src/gallium/auxiliary/cso_cache/ |
D | cso_context.h | 41 struct cso_context; 44 struct cso_context *cso_create_context(struct pipe_context *pipe, 46 void cso_destroy_context( struct cso_context *cso ); 47 struct pipe_context *cso_get_pipe_context(struct cso_context *cso); 50 enum pipe_error cso_set_blend( struct cso_context *cso, 54 enum pipe_error cso_set_depth_stencil_alpha( struct cso_context *cso, 59 enum pipe_error cso_set_rasterizer( struct cso_context *cso, 64 cso_set_samplers(struct cso_context *cso, 74 cso_single_sampler(struct cso_context *cso, enum pipe_shader_type shader_stage, 78 cso_single_sampler_done(struct cso_context *cso, [all …]
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D | cso_context.c | 64 struct cso_context { struct 131 struct pipe_context *cso_get_pipe_context(struct cso_context *cso) in cso_get_pipe_context() argument 136 static boolean delete_blend_state(struct cso_context *ctx, void *state) in delete_blend_state() 149 static boolean delete_depth_stencil_state(struct cso_context *ctx, void *state) in delete_depth_stencil_state() 164 static boolean delete_sampler_state(struct cso_context *ctx, void *state) in delete_sampler_state() 173 static boolean delete_rasterizer_state(struct cso_context *ctx, void *state) in delete_rasterizer_state() 185 static boolean delete_vertex_elements(struct cso_context *ctx, in delete_vertex_elements() 200 static inline boolean delete_cso(struct cso_context *ctx, in delete_cso() 225 struct cso_context *ctx = (struct cso_context *)user_data; in sanitize_hash() 288 static void cso_init_vbuf(struct cso_context *cso, unsigned flags) in cso_init_vbuf() [all …]
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/external/mesa3d/src/gallium/auxiliary/hud/ |
D | hud_context.h | 32 struct cso_context; 38 hud_create(struct cso_context *cso, struct hud_context *share); 41 hud_destroy(struct hud_context *hud, struct cso_context *cso); 44 hud_run(struct hud_context *hud, struct cso_context *cso,
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_clear.c | 84 cso_delete_fragment_shader(st->cso_context, st->clear.fs); in st_destroy_clear() 88 cso_delete_vertex_shader(st->cso_context, st->clear.vs); in st_destroy_clear() 92 cso_delete_vertex_shader(st->cso_context, st->clear.vs_layered); in st_destroy_clear() 96 cso_delete_geometry_shader(st->cso_context, st->clear.gs_layered); in st_destroy_clear() 114 cso_set_fragment_shader_handle(st->cso_context, st->clear.fs); in set_fragment_shader() 138 cso_set_vertex_shader_handle(st->cso_context, st->clear.vs); in set_vertex_shader() 139 cso_set_geometry_shader_handle(st->cso_context, NULL); in set_vertex_shader() 165 cso_set_vertex_shader_handle(st->cso_context, st->clear.vs_layered); in set_vertex_shader_layered() 166 cso_set_geometry_shader_handle(st->cso_context, st->clear.gs_layered); in set_vertex_shader_layered() 179 struct cso_context *cso = st->cso_context; in clear_with_quad() [all …]
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D | st_atom_shader.c | 146 cso_set_fragment_shader_handle(st->cso_context, shader); in st_update_fp() 196 cso_set_vertex_shader_handle(st->cso_context, in st_update_vp() 228 cso_set_geometry_shader_handle(st->cso_context, shader); in st_update_gp() 238 cso_set_tessctrl_shader_handle(st->cso_context, shader); in st_update_tcp() 248 cso_set_tesseval_shader_handle(st->cso_context, shader); in st_update_tep() 258 cso_set_compute_shader_handle(st->cso_context, NULL); in st_update_cp() 277 cso_set_compute_shader_handle(st->cso_context, shader); in st_update_cp()
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D | st_draw.c | 227 cso_draw_vbo(st->cso_context, &info); in st_draw_vbo() 290 cso_draw_vbo(st->cso_context, &info); in st_indirect_draw_vbo() 300 cso_draw_vbo(st->cso_context, &info); in st_indirect_draw_vbo() 419 assert(cso_get_aux_vertex_buffer_slot(st->cso_context) == 0); in st_draw_quad() 421 cso_set_vertex_buffers(st->cso_context, in st_draw_quad() 422 cso_get_aux_vertex_buffer_slot(st->cso_context), in st_draw_quad() 426 cso_draw_arrays_instanced(st->cso_context, PIPE_PRIM_TRIANGLE_FAN, 0, 4, in st_draw_quad() 429 cso_draw_arrays(st->cso_context, PIPE_PRIM_TRIANGLE_FAN, 0, 4); in st_draw_quad()
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D | st_cb_xformfb.c | 153 cso_set_stream_outputs(st->cso_context, sobj->num_targets, in st_begin_transform_feedback() 163 cso_set_stream_outputs(st->cso_context, 0, NULL, NULL); in st_pause_transform_feedback() 180 cso_set_stream_outputs(st->cso_context, sobj->num_targets, in st_resume_transform_feedback() 194 cso_set_stream_outputs(st->cso_context, 0, NULL, NULL); in st_end_transform_feedback()
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D | st_atom_msaa.c | 66 cso_set_sample_mask(st->cso_context, sample_mask); in st_update_sample_mask() 79 cso_set_min_samples(st->cso_context, in st_update_sample_shading()
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D | st_cb_bitmap.c | 171 struct cso_context *cso = st->cso_context; in setup_render_state() 258 cso_set_stream_outputs(st->cso_context, 0, NULL, NULL); in setup_render_state() 269 struct cso_context *cso = st->cso_context; in restore_render_state() 776 cso_set_vertex_buffers(st->cso_context, in st_DrawAtlasBitmaps() 777 cso_get_aux_vertex_buffer_slot(st->cso_context), in st_DrawAtlasBitmaps() 780 cso_draw_arrays(st->cso_context, PIPE_PRIM_QUADS, 0, num_verts); in st_DrawAtlasBitmaps() 812 cso_delete_vertex_shader(st->cso_context, st->bitmap.vs); in st_destroy_bitmap()
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D | st_cb_condrender.c | 97 cso_set_render_condition(st->cso_context, stq->pq, inverted, m); in st_BeginConditionalRender() 112 cso_set_render_condition(st->cso_context, NULL, FALSE, 0); in st_EndConditionalRender()
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D | st_atom_constbuf.c | 116 cso_set_constant_buffer(st->cso_context, shader_type, 0, &cb); in st_upload_constants() 126 cso_set_constant_buffer(st->cso_context, shader_type, 0, NULL); in st_upload_constants() 222 cso_set_constant_buffer(st->cso_context, shader_type, 1 + i, &cb); in st_bind_ubos()
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D | st_pbo.c | 193 struct cso_context *cso = st->cso_context; in st_pbo_draw() 631 cso_delete_fragment_shader(st->cso_context, st->pbo.upload_fs[i]); in st_destroy_pbo_helpers() 639 cso_delete_fragment_shader(st->cso_context, st->pbo.download_fs[i][j]); in st_destroy_pbo_helpers() 646 cso_delete_geometry_shader(st->cso_context, st->pbo.gs); in st_destroy_pbo_helpers() 651 cso_delete_vertex_shader(st->cso_context, st->pbo.vs); in st_destroy_pbo_helpers()
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D | st_cb_drawtex.c | 111 struct cso_context *cso = st->cso_context; in st_DrawTex() 308 cso_delete_vertex_shader(st->cso_context, CachedShaders[i].handle); in st_destroy_drawtex()
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D | st_atom_depth.c | 159 cso_set_depth_stencil_alpha(st->cso_context, dsa); in st_update_depth_stencil_alpha() 160 cso_set_stencil_ref(st->cso_context, &sr); in st_update_depth_stencil_alpha()
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D | st_context.h | 261 struct cso_context *cso_context; member
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D | st_atom_image.c | 157 cso_set_shader_images(st->cso_context, shader_type, 0, in st_bind_images() 162 st->cso_context, shader_type, prog->info.num_images, in st_bind_images()
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D | st_atom_blend.c | 278 cso_set_blend(st->cso_context, blend); in st_update_blend() 287 cso_set_blend_color(st->cso_context, &bc); in st_update_blend_color()
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/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_tests.c | 66 util_set_framebuffer_cb0(struct cso_context *cso, struct pipe_context *ctx, in util_set_framebuffer_cb0() 85 util_set_blend_normal(struct cso_context *cso) in util_set_blend_normal() 94 util_set_dsa_disable(struct cso_context *cso) in util_set_dsa_disable() 102 util_set_rasterizer_normal(struct cso_context *cso) in util_set_rasterizer_normal() 114 util_set_max_viewport(struct cso_context *cso, struct pipe_resource *tex) in util_set_max_viewport() 129 util_set_interleaved_vertex_elements(struct cso_context *cso, in util_set_interleaved_vertex_elements() 146 util_set_passthrough_vertex_shader(struct cso_context *cso, in util_set_passthrough_vertex_shader() 164 util_set_common_states_and_clear(struct cso_context *cso, struct pipe_context *ctx, in util_set_common_states_and_clear() 179 util_draw_fullscreen_quad(struct cso_context *cso) in util_draw_fullscreen_quad() 295 struct cso_context *cso; in tgsi_vs_window_space_position() [all …]
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D | u_draw_quad.h | 42 struct cso_context; 45 util_draw_vertex_buffer(struct pipe_context *pipe, struct cso_context *cso, 51 util_draw_user_vertex_buffer(struct cso_context *cso, void *buffer,
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D | u_blit.h | 41 struct cso_context; 48 util_create_blit(struct pipe_context *pipe, struct cso_context *cso);
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D | u_draw_quad.c | 43 struct cso_context *cso, in util_draw_vertex_buffer() 78 util_draw_user_vertex_buffer(struct cso_context *cso, void *buffer, in util_draw_user_vertex_buffer()
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/external/mesa3d/src/gallium/auxiliary/postprocess/ |
D | postprocess.h | 37 struct cso_context; 55 struct cso_context *);
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D | pp_private.h | 42 struct cso_context *cso; 97 struct cso_context *);
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/external/mesa3d/src/gallium/state_trackers/dri/ |
D | dri_context.c | 186 if (ctx->st->cso_context) { in dri_create_context() 187 ctx->pp = pp_init(ctx->st->pipe, screen->pp_enabled, ctx->st->cso_context); in dri_create_context() 188 ctx->hud = hud_create(ctx->st->cso_context, in dri_create_context() 227 hud_destroy(ctx->hud, ctx->st->cso_context); in dri_destroy_context()
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/external/mesa3d/src/gallium/include/state_tracker/ |
D | st_api.h | 370 struct cso_context *cso_context; member
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