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Searched refs:cube_face (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.cpp363 void getColorFloatComponents(glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_leve… in getColorFloatComponents() argument
369 out_data[1] = ((glw::GLfloat)(cube_face + 1)) / n_faces; in getColorFloatComponents()
386 void getColorIntComponents(glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_leve… in getColorIntComponents() argument
390 out_data[1] = static_cast<T>(cube_face + 1); in getColorIntComponents()
404 void getCompressedColorUByteComponents(glw::GLint cube_face, glw::GLint element_index, glw::GLint m… in getCompressedColorUByteComponents() argument
413 …static_cast<glw::GLubyte>(mipmap_level * n_faces_per_level + element_index * n_faces + cube_face +… in getCompressedColorUByteComponents()
461 void getDepthComponent(glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw… in getDepthComponent() argument
466 out_depth = ((glw::GLfloat)(mipmap_level + 1 + cube_face + 1 + element_index + 1)) / in getDepthComponent()
479 void getExpectedColorFloatComponentsForTexture(glw::GLuint /* pixel_index */, glw::GLint cube_face, in getExpectedColorFloatComponentsForTexture() argument
483 …getColorFloatComponents(cube_face, element_index, 0 /* mipmap_level */, n_layers, n_mipmap_levels,… in getExpectedColorFloatComponentsForTexture()
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DesextcTextureCubeMapArraySampling.hpp216 …void (*getColorFloatComponents)(glw::GLuint pixel_index, glw::GLint cube_face, glw::GLint layer_in…
219 …void (*getColorUByteComponents)(glw::GLuint pixel_index, glw::GLint cube_face, glw::GLint layer_in…
222 …void (*getColorUintComponents)(glw::GLuint pixel_index, glw::GLint cube_face, glw::GLint layer_ind…
225 …void (*getColorIntComponents)(glw::GLuint pixel_index, glw::GLint cube_face, glw::GLint layer_inde…
228 void (*getDepthComponents)(glw::GLuint pixel_index, glw::GLint cube_face, glw::GLint layer_index,
231 …void (*getStencilComponents)(glw::GLuint pixel_index, glw::GLint cube_face, glw::GLint layer_index,
234 …void (*getCompressedComponents)(glw::GLuint pixel_index, glw::GLint cube_face, glw::GLint layer_in…