Searched refs:cull_distance_array_size (Results 1 – 11 of 11) sorted by relevance
103 unsigned cull_distance_array_size; member
146 nir->info.cull_distance_array_size = cull_array_size; in combine_clip_cull()
479 if (stvp->Base.info.cull_distance_array_size) in st_translate_vertex_program()481 stvp->Base.info.cull_distance_array_size); in st_translate_vertex_program()1311 if (prog->info.cull_distance_array_size) in st_translate_program_common()1313 prog->info.cull_distance_array_size); in st_translate_program_common()
587 GLuint *cull_distance_array_size) in analyze_clip_cull_usage() argument590 *cull_distance_array_size = 0; in analyze_clip_cull_usage()648 *cull_distance_array_size = cull_distance_var->type->length; in analyze_clip_cull_usage()657 if ((*clip_distance_array_size + *cull_distance_array_size) > in analyze_clip_cull_usage()730 &shader->Program->info.cull_distance_array_size); in validate_vertex_shader_executable()743 &shader->Program->info.cull_distance_array_size); in validate_tess_eval_shader_executable()792 &shader->Program->info.cull_distance_array_size); in validate_geometry_shader_executable()
990 prog->last_vert_prog->info.cull_distance_array_size : 0; in assign_location()
651 ((1 << shader->info.cull_distance_array_size) - 1) << in brw_compile_gs()
1185 ((1 << nir->info.cull_distance_array_size) - 1) << in brw_compile_tes()
2810 ((1 << shader->info.cull_distance_array_size) - 1) << in brw_compile_vs()
449 info->num_written_culldistance = nir->info.cull_distance_array_size; in si_nir_scan_shader()
1057 s->info.cull_distance_array_size = 0; in prog_to_nir()
5610 shader->info.cull_distance_array_size; in scan_shader_output_decl()5613 ctx->shader_info->vs.outinfo.cull_dist_mask = (1 << shader->info.cull_distance_array_size) - 1; in scan_shader_output_decl()5617 ctx->shader_info->tes.outinfo.cull_dist_mask = (1 << shader->info.cull_distance_array_size) - 1; in scan_shader_output_decl()5649 nir->info.cull_distance_array_size; in handle_shader_output_decl()6874 ctx.num_output_culls = shaders[i]->info.cull_distance_array_size; in ac_translate_nir_to_llvm()6947 shaders[i]->info.cull_distance_array_size > 4; in ac_translate_nir_to_llvm()7261 ctx.num_output_culls = geom_shader->info.cull_distance_array_size; in ac_create_gs_copy_shader()