Searched refs:curStageMask (Results 1 – 1 of 1) sorted by relevance
161 const deUint32 curStageMask = (1u << shaderStageNdx); in isValid() local163 if (supportedStageMask & curStageMask) in isValid()166 const bool isEnabled = (spec.programs[progNdx].activeStages & curStageMask) != 0; in isValid()174 if (hasShader && (usedStageMask & curStageMask) != 0) in isValid()181 usedStageMask |= curStageMask; in isValid()