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Searched refs:currentFrameNdx (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/egl/
DteglSwapBuffersWithDamageTests.cpp415 for (int currentFrameNdx = 0; currentFrameNdx < numFrames; currentFrameNdx++) in iterate() local
417 vector<EGLint> damageRegion = getDamageRegion(frameSequence[currentFrameNdx]); in iterate()
420 for (int ndx = 0; ndx <= currentFrameNdx; ndx++) in iterate()
425 if (currentFrameNdx % 2 == 0) in iterate()
435 if (currentFrameNdx % 2 == 0) in iterate()