Searched refs:currentFrameNdx (Results 1 – 1 of 1) sorted by relevance
415 for (int currentFrameNdx = 0; currentFrameNdx < numFrames; currentFrameNdx++) in iterate() local417 vector<EGLint> damageRegion = getDamageRegion(frameSequence[currentFrameNdx]); in iterate()420 for (int ndx = 0; ndx <= currentFrameNdx; ndx++) in iterate()425 if (currentFrameNdx % 2 == 0) in iterate()435 if (currentFrameNdx % 2 == 0) in iterate()