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Searched refs:currentPageOffset (Results 1 – 4 of 4) sorted by relevance

/external/deqp-deps/glslang/glslang/MachineIndependent/
DPoolAlloc.cpp90 currentPageOffset = pageSize; in TPoolAllocator()
178 tAllocState state = { currentPageOffset, inUseList }; in push()
185 currentPageOffset = pageSize; in push()
201 currentPageOffset = stack.back().offset; in pop()
252 if (currentPageOffset + allocationSize <= pageSize) { in allocate()
256 unsigned char* memory = reinterpret_cast<unsigned char*>(inUseList) + currentPageOffset; in allocate()
257 currentPageOffset += allocationSize; in allocate()
258 currentPageOffset = (currentPageOffset + alignmentMask) & ~alignmentMask; in allocate()
277 currentPageOffset = pageSize; // make next allocation come from a new page in allocate()
301 currentPageOffset = (headerSkip + allocationSize + alignmentMask) & ~alignmentMask; in allocate()
/external/swiftshader/src/OpenGL/compiler/
DPoolAlloc.cpp96 currentPageOffset = pageSize; in TPoolAllocator()
178 tAllocState state = { currentPageOffset, inUseList }; in push()
185 currentPageOffset = pageSize; in push()
205 currentPageOffset = mStack.back().offset; in pop()
263 if (allocationSize <= pageSize - currentPageOffset) { in allocate()
267 unsigned char* memory = reinterpret_cast<unsigned char *>(inUseList) + currentPageOffset; in allocate()
268 currentPageOffset += allocationSize; in allocate()
269 currentPageOffset = (currentPageOffset + alignmentMask) & ~alignmentMask; in allocate()
292 currentPageOffset = pageSize; // make next allocation come from a new page in allocate()
316 currentPageOffset = (headerSkip + allocationSize + alignmentMask) & ~alignmentMask; in allocate()
DPoolAlloc.h214 size_t currentPageOffset; // next offset in top of inUseList to allocate from variable
/external/deqp-deps/glslang/glslang/Include/
DPoolAlloc.h236 size_t currentPageOffset; // next offset in top of inUseList to allocate from in initializeAllocation() variable