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Searched refs:currentPalette (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DDevice8.hpp258 unsigned int currentPalette; member in D3D8::Direct3DDevice8
DDirect3DDevice8.cpp1270 *paletteNumber = currentPalette; in GetCurrentTexturePalette()
2045 currentPalette = 0xFFFF; in Reset()
2113 currentPalette = paletteNumber; in SetCurrentTexturePalette()
2115 sw::Surface::setTexturePalette((unsigned int*)&palette[currentPalette]); in SetCurrentTexturePalette()
2245 if(paletteNumber == currentPalette) in SetPaletteEntries()
2247 sw::Surface::setTexturePalette((unsigned int*)&palette[currentPalette]); in SetPaletteEntries()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.hpp303 unsigned int currentPalette; member in D3D9::Direct3DDevice9
DDirect3DDevice9.cpp1423 *paletteNumber = currentPalette; in GetCurrentTexturePalette()
2552 currentPalette = 0xFFFF; in Reset()
2620 currentPalette = paletteNumber; in SetCurrentTexturePalette()
2622 sw::Surface::setTexturePalette((unsigned int*)&palette[currentPalette]); in SetCurrentTexturePalette()
2900 if(paletteNumber == currentPalette) in SetPaletteEntries()
2902 sw::Surface::setTexturePalette((unsigned int*)&palette[currentPalette]); in SetPaletteEntries()