Searched refs:currentProgram (Results 1 – 2 of 2) sorted by relevance
164 mState.currentProgram = 0; in Context()182 if(mState.currentProgram != 0) in ~Context()184 Program *programObject = mResourceManager->getProgram(mState.currentProgram); in ~Context()189 mState.currentProgram = 0; in ~Context()1296 GLuint priorProgram = mState.currentProgram; in useProgram()1297 …mState.currentProgram = program; // Must switch before trying to delete, otherwise i… in useProgram()1645 return mResourceManager->getProgram(mState.currentProgram); in getCurrentProgram()1930 …case GL_CURRENT_PROGRAM: *params = mState.currentProgram; return t… in getIntegerv()3568 if(mState.currentProgram == 0) in drawArrays()3626 if(mState.currentProgram == 0) in drawElements()
417 GLuint currentProgram; member