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Searched refs:currentSampler (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dsamplerobj.c388 struct gl_sampler_object * const currentSampler = in bind_samplers() local
393 if (currentSampler && currentSampler->Name == samplers[i]) in bind_samplers()
394 sampObj = currentSampler; in bind_samplers()
416 if (sampObj != currentSampler) { in bind_samplers()