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Searched refs:current_chunk_ (Results 1 – 3 of 3) sorted by relevance

/external/v8/src/
Dcollector.h30 current_chunk_ = Vector<T>::New(initial_capacity);
35 current_chunk_.Dispose(); in ~Collector()
43 if (index_ >= current_chunk_.length()) { in Add()
46 current_chunk_[index_] = value; in Add()
57 if (size > current_chunk_.length() - index_) { in AddBlock()
60 T* position = current_chunk_.start() + index_; in AddBlock()
74 if (source.length() > current_chunk_.length() - index_) { in AddBlock()
77 T* position = current_chunk_.start() + index_; in AddBlock()
97 destination[position] = current_chunk_[i]; in WriteTo()
128 Vector<T> current_chunk_; // Block of memory currently being written into. variable
[all …]
/external/v8/src/snapshot/
Ddefault-deserializer-allocator.cc53 int chunk_index = current_chunk_[space]; in AllocateRaw()
88 uint32_t chunk_index = current_chunk_[space]; in MoveToNextChunk()
93 chunk_index = ++current_chunk_[space]; in MoveToNextChunk()
112 DCHECK_LE(chunk_index, current_chunk_[space]); in GetObject()
133 for (int i = 0; i < kNumberOfPreallocatedSpaces; i++) current_chunk_[i] = 0; in DecodeReservation()
222 const uint32_t chunk_index = current_chunk_[space]; in ReservationsAreFullyUsed()
Ddefault-deserializer-allocator.h92 uint32_t current_chunk_[kNumberOfPreallocatedSpaces]; variable