Searched refs:current_shader (Results 1 – 1 of 1) sorted by relevance
2493 struct si_shader_ctx_state *current_shader[SI_NUM_SHADERS] = { in si_destroy_shader_selector() local2503 if (current_shader[sel->type]->cso == sel) { in si_destroy_shader_selector()2504 current_shader[sel->type]->cso = NULL; in si_destroy_shader_selector()2505 current_shader[sel->type]->current = NULL; in si_destroy_shader_selector()