Searched refs:d3d_bias (Results 1 – 1 of 1) sorted by relevance
2562 float d3d_bias = opengl_fillrule ? 0 : -0.5f; in stbtt_GetBakedQuad() local2568 q->x0 = round_x + d3d_bias; in stbtt_GetBakedQuad()2569 q->y0 = round_y + d3d_bias; in stbtt_GetBakedQuad()2570 q->x1 = round_x + b->x1 - b->x0 + d3d_bias; in stbtt_GetBakedQuad()2571 q->y1 = round_y + b->y1 - b->y0 + d3d_bias; in stbtt_GetBakedQuad()