Searched refs:d3d_device_ (Results 1 – 2 of 2) sorted by relevance
37 d3d_device_(NULL), in D3dRenderer()59 d3d_device_ = NULL; in Destroy()108 d3d_device_ = d3d_device; in Init()113 if (d3d_device_->CreateVertexBuffer(kRectVertices * sizeof(D3dCustomVertex), in Init()125 d3d_device_->SetRenderState(D3DRS_CULLMODE, D3DCULL_NONE); in Init()126 d3d_device_->SetRenderState(D3DRS_LIGHTING, FALSE); in Init()130 d3d_device_->Present(NULL, NULL, NULL, NULL); in Init()167 d3d_device_->CreateTexture(static_cast<UINT>(width_), in Resize()209 d3d_device_->BeginScene(); in RenderFrame()210 d3d_device_->SetFVF(D3DFVF_CUSTOMVERTEX); in RenderFrame()[all …]
46 rtc::scoped_refptr<IDirect3DDevice9> d3d_device_; variable