/external/dng_sdk/source/ |
D | dng_bottlenecks.h | 32 (void *dPtr, 37 void *dPtr, 43 (uint16 *dPtr, 47 (uint32 *dPtr, 53 (uint8 *dPtr, 63 (uint16 *dPtr, 73 (uint32 *dPtr, 86 uint8 *dPtr, 99 uint16 *dPtr, 112 uint32 *dPtr, [all …]
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D | dng_reference.h | 25 void RefZeroBytes (void *dPtr, 29 void *dPtr, 34 void RefSwapBytes16 (uint16 *dPtr, 37 void RefSwapBytes32 (uint32 *dPtr, 42 void RefSetArea8 (uint8 *dPtr, 51 void RefSetArea16 (uint16 *dPtr, 60 void RefSetArea32 (uint32 *dPtr, 72 uint8 *dPtr, 84 uint16 *dPtr, 96 uint32 *dPtr, [all …]
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D | dng_pixel_buffer.cpp | 41 void *&dPtr, in OptimizeOrder() argument 78 dPtr = (void *) in OptimizeOrder() 79 (((uint8 *) dPtr) + (int32)(count0 - 1) * dStep0 * (int32)dPixelSize); in OptimizeOrder() 92 dPtr = (void *) in OptimizeOrder() 93 (((uint8 *) dPtr) + (int32)(count1 - 1) * dStep1 * (int32)dPixelSize); in OptimizeOrder() 106 dPtr = (void *) in OptimizeOrder() 107 (((uint8 *) dPtr) + (int32)(count2 - 1) * dStep2 * (int32)dPixelSize); in OptimizeOrder() 129 dPtr = (void *) in OptimizeOrder() 130 (((uint8 *) dPtr) + (int32)(count0 - 1) * dStep0 * (int32)dPixelSize); in OptimizeOrder() 143 dPtr = (void *) in OptimizeOrder() [all …]
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D | dng_reference.cpp | 33 void RefZeroBytes (void *dPtr, in RefZeroBytes() argument 37 memset (dPtr, 0, count); in RefZeroBytes() 44 void *dPtr, in RefCopyBytes() argument 48 memcpy (dPtr, sPtr, count); in RefCopyBytes() 54 void RefSwapBytes16 (uint16 *dPtr, in RefSwapBytes16() argument 61 dPtr [j] = SwapBytes16 (dPtr [j]); in RefSwapBytes16() 69 void RefSwapBytes32 (uint32 *dPtr, in RefSwapBytes32() argument 76 dPtr [j] = SwapBytes32 (dPtr [j]); in RefSwapBytes32() 84 void RefSetArea8 (uint8 *dPtr, in RefSetArea8() argument 97 uint8 *dPtr1 = dPtr; in RefSetArea8() [all …]
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D | dng_string.cpp | 1133 uint16 *dPtr = buffer.Buffer_uint16 (); in Get_UTF16() local 1134 uint16 * const destEnd = dPtr + destBufferLength; in Get_UTF16() 1146 CheckSpaceLeftInBuffer (dPtr, destEnd, 1); in Get_UTF16() 1147 *(dPtr++) = (uint16) x; in Get_UTF16() 1154 CheckSpaceLeftInBuffer (dPtr, destEnd, 1); in Get_UTF16() 1155 *(dPtr++) = (uint16) kREPLACEMENT_CHARACTER; in Get_UTF16() 1164 CheckSpaceLeftInBuffer (dPtr, destEnd, 2); in Get_UTF16() 1165 *(dPtr++) = (uint16) ((x >> 10 ) + 0x0000D800); in Get_UTF16() 1166 *(dPtr++) = (uint16) ((x & 0x000003FF) + 0x0000DC00); in Get_UTF16() 1172 CheckSpaceLeftInBuffer (dPtr, destEnd, 1); in Get_UTF16() [all …]
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D | dng_misc_opcodes.cpp | 643 real32 *dPtr = buffer.DirtyPixel_real32 (row, overlap.l, plane); in ProcessArea() local 658 dPtr [col] = y; in ProcessArea() 681 real32 x = dPtr [col]; in ProcessArea() 685 dPtr [col] = Min_real32 (y, 1.0f); in ProcessArea() 697 dPtr [col] = 0.0f; in ProcessArea() 711 real32 x = dPtr [col]; in ProcessArea() 716 dPtr [col] = Pin_real32 (0.0f, y, 1.0f); in ProcessArea() 732 real32 x = dPtr [col]; in ProcessArea() 738 dPtr [col] = Pin_real32 (0.0f, y, 1.0f); in ProcessArea() 752 real32 x = dPtr [col]; in ProcessArea() [all …]
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D | dng_memory_stream.cpp | 103 uint8 *dPtr = ((uint8 *) data) + (uint32) (offset - baseOffset); in DoRead() local 105 DoCopyBytes (sPtr, dPtr, blockCount); in DoRead() 206 uint8 *dPtr = fPageList [pageIndex]->Buffer_uint8 () + in DoWrite() local 209 DoCopyBytes (sPtr, dPtr, blockCount); in DoWrite()
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D | dng_read_image.cpp | 47 static void DecodeDelta8 (uint8 *dPtr, in DecodeDelta8() argument 64 dPtr [col * channels + channel] += dPtr [(col - 1) * channels + channel]; in DecodeDelta8() 70 dPtr += dRowStep; in DecodeDelta8() 78 static void DecodeDelta16 (uint16 *dPtr, in DecodeDelta16() argument 95 dPtr [col * channels + channel] += dPtr [(col - 1) * channels + channel]; in DecodeDelta16() 101 dPtr += dRowStep; in DecodeDelta16() 109 static void DecodeDelta32 (uint32 *dPtr, in DecodeDelta32() argument 126 dPtr [col * channels + channel] += dPtr [(col - 1) * channels + channel]; in DecodeDelta32() 132 dPtr += dRowStep; in DecodeDelta32() 329 uint8 *dPtr, in DecodePackBits() argument [all …]
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D | dng_linearization_info.cpp | 479 void *dPtr = dstBuffer.DirtyPixel (dstRow, in Process() local 492 real32 *dstPtr = (real32 *) dPtr; in Process() 576 uint16 *dstPtr = (uint16 *) dPtr; in Process() 619 real32 *dstPtr = (real32 *) dPtr; in Process() 688 uint16 *dstPtr = (uint16 *) dPtr; in Process() 794 real32 *dstPtr = (real32 *) dPtr; in Process() 878 real32 *dstPtr = (real32 *) dPtr; in Process() 913 uint16 *dstPtr = (uint16 *) dPtr; in Process()
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D | dng_gain_map.cpp | 570 real32 *dPtr = buffer.DirtyPixel_real32 (row, overlap.l, plane); in ProcessArea() local 583 dPtr [col] = Min_real32 (dPtr [col] * gain, 1.0f); in ProcessArea()
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D | dng_resample.cpp | 751 real32 *dPtr = dstBuffer.DirtyPixel_real32 (dstRow, in ProcessArea() local 756 dPtr, in ProcessArea() 806 uint16 *dPtr = dstBuffer.DirtyPixel_uint16 (dstRow, in ProcessArea() local 811 dPtr, in ProcessArea()
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D | dng_utils.cpp | 586 void *dPtr = dstBuffer.DirtyPixel (tile.t, in Process() local 591 dPtr, in Process() 605 real32 *dPtr0 = ( real32 *) dPtr; in Process()
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D | dng_fingerprint.cpp | 419 uint32 *dPtr = output; in Decode() local 433 *(dPtr++) = data; in Decode() 437 *(dPtr++) = *(sPtr++); in Decode()
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D | dng_mosaic_info.cpp | 1065 void *dPtr = dstBuffer.DirtyPixel (dstRow, in Interpolate() local 1073 (uint16 *) dPtr, in Interpolate() 1088 (real32 *) dPtr, in Interpolate() 1256 uint16 *dPtr = dstBuffer.DirtyPixel_uint16 (dstRow, in ProcessArea() local 1307 dPtr [plane * dstPlaneStep] = (uint16) ((t + (c >> 1)) / c); in ProcessArea() 1318 dPtr ++; in ProcessArea()
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D | dng_pixel_buffer.h | 35 void *&dPtr, 57 void OptimizeOrder (void *&dPtr,
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D | dng_lossless_jpeg.cpp | 2421 uint16 *dPtr = &curRowBuf [1] [0]; in DecodeImage() local 2423 int32 prev0 = dPtr [-2]; in DecodeImage() 2424 int32 prev1 = dPtr [-1]; in DecodeImage() 2473 dPtr [0] = (uint16) prev0; in DecodeImage() 2474 dPtr [1] = (uint16) prev1; in DecodeImage() 2476 dPtr += 2; in DecodeImage()
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D | dng_read_image.h | 34 uint8 *dPtr,
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D | dng_image_writer.cpp | 2735 static void EncodeDelta8 (uint8 *dPtr, in EncodeDelta8() argument 2752 dPtr [col * channels + channel] -= dPtr [(col - 1) * channels + channel]; in EncodeDelta8() 2758 dPtr += dRowStep; in EncodeDelta8() 2766 static void EncodeDelta16 (uint16 *dPtr, in EncodeDelta16() argument 2783 dPtr [col * channels + channel] -= dPtr [(col - 1) * channels + channel]; in EncodeDelta16() 2789 dPtr += dRowStep; in EncodeDelta16() 2797 static void EncodeDelta32 (uint32 *dPtr, in EncodeDelta32() argument 2814 dPtr [col * channels + channel] -= dPtr [(col - 1) * channels + channel]; in EncodeDelta32() 2820 dPtr += dRowStep; in EncodeDelta32() 3291 uint8 *dPtr, [all …]
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D | dng_bad_pixels.cpp | 172 uint16 *dPtr = dstBuffer.DirtyPixel_uint16 (dstRow, dstArea.l, 0); in ProcessArea() local 262 *dPtr = (uint16) ((total + 2) >> 2); in ProcessArea() 269 *dPtr = (uint16) ((total + (count >> 1)) / count); in ProcessArea() 276 dPtr++; in ProcessArea()
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D | dng_lens_correction.cpp | 1332 real32 *dPtr = dstBuffer.DirtyPixel_real32 (dstArea.t, in ProcessArea() local 1419 dPtr [dstIndex] = Pin_real32 (total); in ProcessArea() 1425 dPtr += dstBuffer.RowStep (); in ProcessArea()
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D | dng_negative.cpp | 4440 uint8 *dPtr = dstBuffer.DirtyPixel_uint8 (row, tile.l, plane); in Process() local 4455 *dPtr = (uint8) x; in Process() 4458 dPtr += dColStep; in Process()
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