/external/skqp/src/pathops/ |
D | SkPathOpsCurve.cpp | 66 SkDRect dRect; in setConicBounds() local 67 dRect.setBounds(dCurve, fConic, tStart, tEnd); in setConicBounds() 68 bounds->set(SkDoubleToScalar(dRect.fLeft), SkDoubleToScalar(dRect.fTop), in setConicBounds() 69 SkDoubleToScalar(dRect.fRight), SkDoubleToScalar(dRect.fBottom)); in setConicBounds() 76 SkDRect dRect; in setCubicBounds() local 77 dRect.setBounds(dCurve, fCubic, tStart, tEnd); in setCubicBounds() 78 bounds->set(SkDoubleToScalar(dRect.fLeft), SkDoubleToScalar(dRect.fTop), in setCubicBounds() 79 SkDoubleToScalar(dRect.fRight), SkDoubleToScalar(dRect.fBottom)); in setCubicBounds() 86 SkDRect dRect; in setQuadBounds() local 87 dRect.setBounds(dCurve, fQuad, tStart, tEnd); in setQuadBounds() [all …]
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/external/skia/src/pathops/ |
D | SkPathOpsCurve.cpp | 66 SkDRect dRect; in setConicBounds() local 67 dRect.setBounds(dCurve, fConic, tStart, tEnd); in setConicBounds() 68 bounds->set(SkDoubleToScalar(dRect.fLeft), SkDoubleToScalar(dRect.fTop), in setConicBounds() 69 SkDoubleToScalar(dRect.fRight), SkDoubleToScalar(dRect.fBottom)); in setConicBounds() 76 SkDRect dRect; in setCubicBounds() local 77 dRect.setBounds(dCurve, fCubic, tStart, tEnd); in setCubicBounds() 78 bounds->set(SkDoubleToScalar(dRect.fLeft), SkDoubleToScalar(dRect.fTop), in setCubicBounds() 79 SkDoubleToScalar(dRect.fRight), SkDoubleToScalar(dRect.fBottom)); in setCubicBounds() 86 SkDRect dRect; in setQuadBounds() local 87 dRect.setBounds(dCurve, fQuad, tStart, tEnd); in setQuadBounds() [all …]
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Device.cpp | 474 SliceRect dRect; in stretchRect() local 504 dRect = *destRect; in stretchRect() 506 if(dRect.x0 > dRect.x1) in stretchRect() 508 swap(dRect.x0, dRect.x1); in stretchRect() 511 if(dRect.y0 > dRect.y1) in stretchRect() 513 swap(dRect.y0, dRect.y1); in stretchRect() 518 dRect.y0 = 0; in stretchRect() 519 dRect.x0 = 0; in stretchRect() 520 dRect.y1 = dHeight; in stretchRect() 521 dRect.x1 = dWidth; in stretchRect() [all …]
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D | Context.h | 669 …rface *source, const sw::SliceRect &sRect, sw::Surface *dest, const sw::SliceRect &dRect) override;
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D | Context.cpp | 3713 …lit(sw::Surface *source, const sw::SliceRect &sRect, sw::Surface *dest, const sw::SliceRect &dRect) in blit() argument 3716 device->blit(source, sRectF, dest, dRect, false); in blit()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Device.cpp | 332 SliceRect dRect; in stretchRect() local 348 dRect = *destRect; in stretchRect() 352 dRect.y0 = 0; in stretchRect() 353 dRect.x0 = 0; in stretchRect() 354 dRect.y1 = dHeight; in stretchRect() 355 dRect.x1 = dWidth; in stretchRect() 358 …bool scaling = (sRect.x1 - sRect.x0 != dRect.x1 - dRect.x0) || (sRect.y1 - sRect.y0 != dRect.y1 - … in stretchRect() 375 sw::byte *destBuffer = (sw::byte*)dest->lockInternal(0, 0, dRect.slice, LOCK_DISCARD, PUBLIC); in stretchRect() 417 …unsigned char *destBytes = (unsigned char*)dest->lockInternal(dRect.x0, dRect.y0, dRect.slice, LOC… in stretchRect() 421 unsigned int width = dRect.x1 - dRect.x0; in stretchRect() [all …]
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D | Context.h | 494 …rface *source, const sw::SliceRect &sRect, sw::Surface *dest, const sw::SliceRect &dRect) override;
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D | Context.cpp | 2870 …lit(sw::Surface *source, const sw::SliceRect &sRect, sw::Surface *dest, const sw::SliceRect &dRect) in blit() argument 2873 device->blit(source, sRectF, dest, dRect, false); in blit()
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/external/swiftshader/src/WSI/ |
D | FrameBufferDD.cpp | 286 RECT dRect; in blit() local 290 dRect.bottom = bounds.top + destRect->y1; in blit() 291 dRect.left = bounds.left + destRect->x0; in blit() 292 dRect.right = bounds.left + destRect->x1; in blit() 293 dRect.top = bounds.top + destRect->y0; in blit() 297 dRect.bottom = bounds.top + height; in blit() 298 dRect.left = bounds.left + 0; in blit() 299 dRect.right = bounds.left + width; in blit() 300 dRect.top = bounds.top + 0; in blit() 305 long result = frontBuffer->Blt(&dRect, backBuffer, (LPRECT)sourceRect, DDBLT_WAIT, 0); in blit()
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/external/swiftshader/src/Main/ |
D | FrameBufferDD.cpp | 293 RECT dRect; in blit() local 297 dRect.bottom = bounds.top + destRect->y1; in blit() 298 dRect.left = bounds.left + destRect->x0; in blit() 299 dRect.right = bounds.left + destRect->x1; in blit() 300 dRect.top = bounds.top + destRect->y0; in blit() 304 dRect.bottom = bounds.top + height; in blit() 305 dRect.left = bounds.left + 0; in blit() 306 dRect.right = bounds.left + width; in blit() 307 dRect.top = bounds.top + 0; in blit() 312 long result = frontBuffer->Blt(&dRect, backBuffer, (LPRECT)sourceRect, DDBLT_WAIT, 0); in blit()
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/external/swiftshader/src/Renderer/ |
D | Blitter.cpp | 36 …void Blitter::clear(void *pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigne… in clear() argument 38 if(fastClear(pixel, format, dest, dRect, rgbaMask)) in clear() 45 blit(color, sRect, dest, dRect, {rgbaMask}); in clear() 49 …bool Blitter::fastClear(void *pixel, sw::Format format, Surface *dest, const SliceRect &dRect, uns… in fastClear() argument 105 …uint8_t *slice = (uint8_t*)dest->lock(dRect.x0, dRect.y0, dRect.slice, sw::LOCK_WRITEONLY, sw::PUB… in fastClear() 114 for(int i = dRect.y0; i < dRect.y1; i++) in fastClear() 116 sw::clear((uint16_t*)d, packed, dRect.x1 - dRect.x0); in fastClear() 121 for(int i = dRect.y0; i < dRect.y1; i++) in fastClear() 123 sw::clear((uint32_t*)d, packed, dRect.x1 - dRect.x0); in fastClear() 152 SliceRect dRect = destRect; in blit() local [all …]
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D | Blitter.hpp | 97 …void clear(void *pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgb… 98 …void blit(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, const O… 102 …bool fastClear(void *pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int… 113 …bool blitReactor(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, …
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D | Renderer.hpp | 285 …void blit(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, bool fi…
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D | Renderer.cpp | 731 …Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, bool filter, bool… in blit() argument 733 blitter->blit(source, sRect, dest, dRect, {filter, isStencil, sRGBconversion}); in blit()
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/external/swiftshader/src/D3D8/ |
D | Direct3DSwapChain8.cpp | 91 sw::Rect dRect(0, 0, 0, 0); in Present() local 103 dRect.x0 = destRect->left; in Present() 104 dRect.y0 = destRect->top; in Present() 105 dRect.x1 = destRect->right; in Present() 106 dRect.y1 = destRect->bottom; in Present() 109 …lit(destWindowOverride, backBuffer[0], sourceRect ? &sRect : nullptr, destRect ? &dRect : nullptr); in Present()
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D | Direct3DDevice8.cpp | 455 RECT dRect; in CopyRects() local 457 dRect.top = dPoint.y; in CopyRects() 458 dRect.left = dPoint.x; in CopyRects() 459 dRect.bottom = dPoint.y + rHeight; in CopyRects() 460 dRect.right = dPoint.x + rWidth; in CopyRects() 466 destinationSurface->LockRect(&destLock, &dRect, D3DLOCK_DISCARD); in CopyRects() 4157 RECT dRect; in updateSurface() local 4166 dRect.left = destPoint->x; in updateSurface() 4167 dRect.top = destPoint->y; in updateSurface() 4168 dRect.right = destPoint->x + sourceRect->right - sourceRect->left; in updateSurface() [all …]
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/external/swiftshader/src/Device/ |
D | Blitter.cpp | 34 …void Blitter::clear(void *pixel, VkFormat format, Surface *dest, const SliceRect &dRect, unsigned … in clear() argument 36 if(fastClear(pixel, format, dest, dRect, rgbaMask)) in clear() 43 blit(color, sRect, dest, dRect, {rgbaMask}); in clear() 47 …bool Blitter::fastClear(void *pixel, VkFormat format, Surface *dest, const SliceRect &dRect, unsig… in fastClear() argument 105 …uint8_t *slice = (uint8_t*)dest->lock(dRect.x0, dRect.y0, dRect.slice, sw::LOCK_WRITEONLY, sw::PUB… in fastClear() 114 for(int i = dRect.y0; i < dRect.y1; i++) in fastClear() 116 sw::clear((uint16_t*)d, packed, dRect.x1 - dRect.x0); in fastClear() 121 for(int i = dRect.y0; i < dRect.y1; i++) in fastClear() 123 sw::clear((uint32_t*)d, packed, dRect.x1 - dRect.x0); in fastClear() 152 SliceRect dRect = destRect; in blit() local [all …]
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D | Blitter.hpp | 97 …void clear(void *pixel, VkFormat format, Surface *dest, const SliceRect &dRect, unsigned int rgbaM… 98 …void blit(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, const O… 102 …bool fastClear(void *pixel, VkFormat format, Surface *dest, const SliceRect &dRect, unsigned int r… 113 …bool blitReactor(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, …
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D | Renderer.hpp | 256 …void blit(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, bool fi…
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D | Renderer.cpp | 604 …Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, bool filter, bool… in blit() argument 606 blitter->blit(source, sRect, dest, dRect, {filter, isStencil, sRGBconversion}); in blit()
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/external/swiftshader/src/D3D9/ |
D | Direct3DSwapChain9.cpp | 166 sw::Rect dRect(0, 0, 0, 0); in Present() local 178 dRect.x0 = destRect->left; in Present() 179 dRect.y0 = destRect->top; in Present() 180 dRect.x1 = destRect->right; in Present() 181 dRect.y1 = destRect->bottom; in Present() 184 …frameBuffer->blit(window, backBuffer[0], sourceRect ? &sRect : nullptr, destRect ? &dRect : nullpt… in Present()
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D | Direct3DDevice9.cpp | 5404 RECT dRect; in UpdateSurface() local 5423 dRect.left = destPoint->x; in UpdateSurface() 5424 dRect.top = destPoint->y; in UpdateSurface() 5425 dRect.right = destPoint->x + sRect.right - sRect.left; in UpdateSurface() 5426 dRect.bottom = destPoint->y + sRect.bottom - sRect.top; in UpdateSurface() 5430 dRect.left = 0; in UpdateSurface() 5431 dRect.top = 0; in UpdateSurface() 5432 dRect.right = sRect.right - sRect.left; in UpdateSurface() 5433 dRect.bottom = sRect.bottom - sRect.top; in UpdateSurface() 5436 if(!validRectangle(&sRect, sourceSurface) || !validRectangle(&dRect, destinationSurface)) in UpdateSurface() [all …]
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/external/swiftshader/src/Vulkan/ |
D | VkImage.cpp | 471 sw::SliceRect dRect(region.dstOffsets[0].x, region.dstOffsets[0].y, in blit() local 476 blitter->blit(srcSurface, sRect, dstSurface, dRect, in blit() 479 dRect.slice++; in blit() 526 const sw::SliceRect dRect(0, 0, mipLevelExtent.width, mipLevelExtent.height, s); in clear() local 528 blitter->clear(pixelData, format, surface, dRect, 0xF); in clear() 543 sw::SliceRect dRect(renderArea.offset.x, renderArea.offset.y, in clear() local 553 dRect.slice = s; in clear() 555 blitter->clear(pixelData, format, surface, dRect, 0xF); in clear()
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/external/swiftshader/src/OpenGL/libEGL/ |
D | Context.hpp | 41 …w::Surface *source, const sw::SliceRect &sRect, sw::Surface *dest, const sw::SliceRect &dRect) = 0;
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