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Searched refs:deFloatPow (Results 1 – 18 of 18) sorted by relevance

/external/deqp/modules/egl/
DteglWideColorTests.cpp902 float powRef = deFloatPow(reference, (1.0f/2.4f)); in expectedUint8()
1363 const float fp16Increment1 = deFloatPow(2.0, -11.0); in init()
1365 const float fp16Increment2 = deFloatPow(2.0, -10.0); in init()
1535 const float fp16Increment1 = deFloatPow(2.0, -11.0); in executeTest()
1537 const float fp16Increment2 = deFloatPow(2.0, -10.0); in executeTest()
1618 const float fp16Increment1 = deFloatPow(2.0, -11.0); in executeTest()
1620 const float fp16Increment2 = deFloatPow(2.0, -10.0); in executeTest()
/external/deqp/external/openglcts/modules/common/
DglcShaderConstExprTests.cpp361 …{T} (1.7), ${T} (3.5))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, { deFloatPow(1.7f, 3.5f) } }, in init()
399 …{ "pow", "pow(${T} (2.0), ${T} (2.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_INT, { deFloatPow(… in init()
DglcPackedPixelsTests.cpp1417 …GLfloat sharedExpMax = (deFloatPow(2.0f, (float)N) - 1.0f) / deFloatPow(2.0f, (float)N) * deFloatP… in unpack_UNSIGNED_INT_5_9_9_9_REV()
1427 GLfloat max_s = deFloatFloor(max_c / deFloatPow(2.0f, exp_p - (float)B - (float)N) + 0.5f); in unpack_UNSIGNED_INT_5_9_9_9_REV()
1431 if (0 <= max_s && max_s < deFloatPow(2.0f, (float)N)) in unpack_UNSIGNED_INT_5_9_9_9_REV()
1436 GLfloat red_s = deFloatFloor(red_c / deFloatPow(2.0f, exp_s - (float)B - (float)N) + 0.5f); in unpack_UNSIGNED_INT_5_9_9_9_REV()
1437 GLfloat green_s = deFloatFloor(green_c / deFloatPow(2.0f, exp_s - (float)B - (float)N) + 0.5f); in unpack_UNSIGNED_INT_5_9_9_9_REV()
1438 GLfloat blue_s = deFloatFloor(blue_c / deFloatPow(2.0f, exp_s - (float)B - (float)N) + 0.5f); in unpack_UNSIGNED_INT_5_9_9_9_REV()
/external/deqp/modules/gles2/functional/
Des2fShaderConstExprTests.cpp91 …(${T} (1.7), ${T} (3.5))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatPow(1.7f, 3.5f) }, in init()
Des2fBufferWriteTests.cpp488 …const int size = de::clamp(deRoundFloatToInt32((float)m_curSize * deFloatPow(rnd.getFloat(0.0f, 0.… in iterate()
/external/deqp/framework/delibs/debase/
DdeMath.h118 DE_INLINE float deFloatPow (float a, float b) { return (float)pow(a, b); } in deFloatPow() function
/external/deqp/modules/gles3/functional/
Des3fShaderConstExprTests.cpp98 …(${T} (1.7), ${T} (3.5))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatPow(1.7f, 3.5f) }, in init()
Des3fBufferWriteTests.cpp500 …const int size = de::clamp(deRoundFloatToInt32((float)m_curSize * deFloatPow(rnd.getFloat(0.0f, 0.… in iterate()
/external/deqp/framework/common/
DtcuTextureUtil.cpp40 return deFloatPow((cs + 0.055f) / 1.055f, 2.4f); in sRGBChannelToLinear()
63 return 1.055f*deFloatPow(cl, 0.41666f) - 0.055f; in linearChannelToSRGB()
1235 float e = deFloatPow(2.0f, (float)(expp-eBias-mBits)); in packRGB999E5()
DtcuVectorUtil.hpp441 TCU_DECLARE_VECTOR_BINARY_FUNC(pow, deFloatPow)
DtcuTexture.cpp522 float e = deFloatPow(2.0f, (float)((int)exp - eBias - mBits)); in unpackRGB999E5()
/external/deqp/modules/gles3/stress/
Des3sSpecialFloatTests.cpp1178 const float texCoordX = deFloatPow(2.0f, (float)x - (float)gridSize / 2.0f); in iterate()
1179 const float texCoordY = deFloatPow(2.0f, (float)y - (float)gridSize / 2.0f); in iterate()
/external/deqp/external/openglcts/modules/gl/
Dgl3cTextureSizePromotion.cpp1196 return deFloatPow((value + 0.055f) / 1.055f, 2.4f); in convert_from_sRGB()
Dgl4cTextureViewTests.cpp7678 deFloatPow(2.0f, (float)((int)exponent - 15 /* exponent bias */ - 9 /* mantissa */)); in verifyResultData()
7785 deFloatPow((reference_components_float[n_component] + 0.055f) / 1.055f, 2.4f); in verifyResultData()
/external/deqp/external/openglcts/modules/gles31/
Des31cShaderBitfieldOperationTests.cpp261 float result = data->outVec4[i] * deFloatPow(2.0, (float)data->outIvec4[i]); in test()
/external/deqp/modules/gles2/performance/
Des2pShaderCompilationCases.cpp2984 if (deFloatPow((float)numIterations, (float)nestingDepth) > (float)maxTotalLoopIterations) in addShaderCompilationPerformanceCases()
/external/deqp/modules/gles3/performance/
Des3pShaderCompilationCases.cpp3004 if (deFloatPow((float)numIterations, (float)nestingDepth) > (float)maxTotalLoopIterations) in addShaderCompilationPerformanceCases()
/external/deqp/external/vulkancts/modules/vulkan/api/
DvktApiFeatureInfo.cpp222 …{ LIMIT(maxInterpolationOffset), 0, 0, 0, 0.5f - (1.0f/deFloatPow(2.0f, (float)limits->subPi… in validateFeatureLimits()