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Searched refs:deFloorFloatToInt32 (Results 1 – 25 of 26) sorted by relevance

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/external/deqp/framework/common/
DtcuTexLookupVerifier.cpp576 const int minI = deFloorFloatToInt32(uBounds.x()); in isNearestSampleResultValid()
577 const int maxI = deFloorFloatToInt32(uBounds.y()); in isNearestSampleResultValid()
603 const int minI = deFloorFloatToInt32(uBounds.x()); in isNearestSampleResultValid()
604 const int maxI = deFloorFloatToInt32(uBounds.y()); in isNearestSampleResultValid()
605 const int minJ = deFloorFloatToInt32(vBounds.x()); in isNearestSampleResultValid()
606 const int maxJ = deFloorFloatToInt32(vBounds.y()); in isNearestSampleResultValid()
638 const int minI = deFloorFloatToInt32(uBounds.x()); in isNearestSampleResultValid()
639 const int maxI = deFloorFloatToInt32(uBounds.y()); in isNearestSampleResultValid()
640 const int minJ = deFloorFloatToInt32(vBounds.x()); in isNearestSampleResultValid()
641 const int maxJ = deFloorFloatToInt32(vBounds.y()); in isNearestSampleResultValid()
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DtcuTexCompareVerifier.cpp553 const int minI = deFloorFloatToInt32(uBounds.x()); in isNearestCompareResultValid()
554 const int maxI = deFloorFloatToInt32(uBounds.y()); in isNearestCompareResultValid()
555 const int minJ = deFloorFloatToInt32(vBounds.x()); in isNearestCompareResultValid()
556 const int maxJ = deFloorFloatToInt32(vBounds.y()); in isNearestCompareResultValid()
588 const int minI = deFloorFloatToInt32(uBounds.x()-0.5f); in isLinearCompareResultValid()
589 const int maxI = deFloorFloatToInt32(uBounds.y()-0.5f); in isLinearCompareResultValid()
590 const int minJ = deFloorFloatToInt32(vBounds.x()-0.5f); in isLinearCompareResultValid()
591 const int maxJ = deFloorFloatToInt32(vBounds.y()-0.5f); in isLinearCompareResultValid()
665 const int minI0 = deFloorFloatToInt32(uBounds0.x()); in isNearestMipmapLinearCompareResultValid()
666 const int maxI0 = deFloorFloatToInt32(uBounds0.y()); in isNearestMipmapLinearCompareResultValid()
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DtcuTexture.cpp1744 int x = deFloorFloatToInt32(u)+offset.x(); in sampleNearest1D()
1760 int x = deFloorFloatToInt32(u)+offset.x(); in sampleNearest2D()
1761 int y = deFloorFloatToInt32(v)+offset.y(); in sampleNearest2D()
1780 int x = deFloorFloatToInt32(u)+offset.x(); in sampleNearest3D()
1781 int y = deFloorFloatToInt32(v)+offset.y(); in sampleNearest3D()
1782 int z = deFloorFloatToInt32(w)+offset.z(); in sampleNearest3D()
1801 int x0 = deFloorFloatToInt32(u-0.5f)+offset.x(); in sampleLinear1D()
1825 int x0 = deFloorFloatToInt32(u-0.5f)+offset.x(); in sampleLinear2D()
1827 int y0 = deFloorFloatToInt32(v-0.5f)+offset.y(); in sampleLinear2D()
1860 int x0 = deFloorFloatToInt32(u-0.5f)+offset.x(); in sampleLinear1DCompare()
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DtcuFuzzyImageCompare.cpp129 int x0 = deFloorFloatToInt32(u-0.5f); in bilinearSample()
131 int y0 = deFloorFloatToInt32(v-0.5f); in bilinearSample()
DtcuTextureUtil.cpp1234 int expp = de::max(-eBias - 1, deFloorFloatToInt32(deFloatLog2(maxc))) + 1 + eBias; in packRGB999E5()
1236 int maxs = deFloorFloatToInt32(maxc / e + 0.5f); in packRGB999E5()
1239 deUint32 rs = (deUint32)deClamp32(deFloorFloatToInt32(rc / e + 0.5f), 0, (1<<9)-1); in packRGB999E5()
1240 deUint32 gs = (deUint32)deClamp32(deFloorFloatToInt32(gc / e + 0.5f), 0, (1<<9)-1); in packRGB999E5()
1241 deUint32 bs = (deUint32)deClamp32(deFloorFloatToInt32(bc / e + 0.5f), 0, (1<<9)-1); in packRGB999E5()
DtcuRasterizationVerifier.cpp1102 int lineWidth = deFloorFloatToInt32(scene.lineWidth + 0.5f); in verifySinglesampleLineGroupRasterization()
2195 …I64Vec2(deFloorFloatToInt32(triangleScreenSpace[0].x() * (float)numSubPixels), deFloorFloatToInt32 in calculateTriangleCoverage()
2196 …I64Vec2(deFloorFloatToInt32(triangleScreenSpace[1].x() * (float)numSubPixels), deFloorFloatToInt32 in calculateTriangleCoverage()
2197 …I64Vec2(deFloorFloatToInt32(triangleScreenSpace[2].x() * (float)numSubPixels), deFloorFloatToInt32 in calculateTriangleCoverage()
DtcuImageCompare.cpp341 …int score = deClamp32(deFloorFloatToInt32(100.0f - (de::max(sum-(float)bestScoreDiff, 0.0f) /… in measurePixelDiffAccuracy()
/external/deqp/framework/delibs/deimage/
DdeImage.c130 int xFixed = deFloorFloatToInt32(xFloat * 256.0f); in deImage_scale()
131 int yFixed = deFloorFloatToInt32(yFloat * 256.0f); in deImage_scale()
/external/deqp/modules/gles3/functional/
Des3fFlushFinishTests.cpp333 curIterCount = de::clamp(deFloorFloatToInt32(est), 1, int(MAX_SHADER_ITER_COUNT)); in calibrate()
394 curDrawCount = de::clamp(deFloorFloatToInt32(est), 1, int(MAX_DRAW_CALL_COUNT)); in calibrate()
Des3fFragmentOutputTests.cpp407 const int cellX = de::clamp(deFloorFloatToInt32((float)x / cellW), 0, gridWidth-2); in renderFloatReference()
408 const int cellY = de::clamp(deFloorFloatToInt32((float)y / cellH), 0, gridHeight-2); in renderFloatReference()
437 int cellX = de::clamp(deFloorFloatToInt32((float)x / cellW), 0, gridWidth-2); in renderIntReference()
438 int cellY = de::clamp(deFloorFloatToInt32((float)y / cellH), 0, gridHeight-2); in renderIntReference()
Des3fIntegerStateQueryTests.cpp1178 …de::clamp(x, deFloorFloatToInt32(viewportBoundsRange[0]), deFloorFloatToInt32(viewportBoundsRange[… in test()
1179 …de::clamp(y, deFloorFloatToInt32(viewportBoundsRange[0]), deFloorFloatToInt32(viewportBoundsRange[… in test()
Des3fClippingTests.cpp359 …= tcu::Vector<deInt64, 3>(deFloorFloatToInt32(p.x() * fixedScale), deFloorFloatToInt32(p.y() * fix… in twoPointClippedTriangleInvisible()
/external/deqp/framework/platform/android/
DtcuAndroidUtil.cpp510 const int widthDp = deFloorFloatToInt32(float(widthP) / dpScale); in getScreenClass()
511 const int heightDp = deFloorFloatToInt32(float(heightP) / dpScale); in getScreenClass()
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktSampleVerifierUtil.cpp95 levelBounds[1] = deFloorFloatToInt32(lodBounds[1] + 0.5f); in calcLevelBounds()
112 levelBounds[ndx] = lodBounds[ndx] < 0.0f ? 0 : deFloorFloatToInt32(lodBounds[ndx]); in calcLevelBounds()
DvktSampleVerifier.cpp469 stepMin = deFloorFloatToInt32(lodFracBounds[0] * (float)mipmapSteps); in getMipmapStepBounds()
/external/deqp/framework/delibs/debase/
DdeMath.h213 DE_INLINE deInt32 deFloorFloatToInt32 (float x) { return (deInt32)(deFloatFloor(x)); } in deFloorFloatToInt32() function
/external/deqp/external/openglcts/modules/common/
DglcShaderLibraryCase.cpp478 int maxY = deFloorFloatToInt32(((+quadSize / w) * 0.5f + 0.5f) * (float)height - 0.5f); in execute()
480 int maxX = deFloorFloatToInt32(((+quadSize / w) * 0.5f + 0.5f) * (float)width - 0.5f); in execute()
/external/deqp/modules/gles2/functional/
Des2fFlushFinishTests.cpp300 curDrawCount = de::clamp(deFloorFloatToInt32(est), 1, int(MAX_DRAW_CALL_COUNT)); in calibrate()
Des2fIntegerStateQueryTests.cpp899 …de::clamp(x, deFloorFloatToInt32(viewportBoundsRange[0]), deFloorFloatToInt32(viewportBoundsRange[… in test()
900 …de::clamp(y, deFloorFloatToInt32(viewportBoundsRange[0]), deFloorFloatToInt32(viewportBoundsRange[… in test()
Des2fClippingTests.cpp356 …= tcu::Vector<deInt64, 3>(deFloorFloatToInt32(p.x() * fixedScale), deFloorFloatToInt32(p.y() * fix… in twoPointClippedTriangleInvisible()
/external/deqp/modules/glshared/
DglsShaderLibraryCase.cpp1321 const int maxY = deFloorFloatToInt32(((+quadSize / w) * 0.5f + 0.5f) * (float)height - 0.5f); in execute()
1323 const int maxX = deFloorFloatToInt32(((+quadSize / w) * 0.5f + 0.5f) * (float)width - 0.5f); in execute()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderBuiltinVarTests.cpp1351 IVec2 sampleFloor(deFloorFloatToInt32((*sampleIt).x()), deFloorFloatToInt32((*sampleIt).y())); in validateSampleLocations()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp3231 dst.setPixel(src.getPixelInt(deFloorFloatToInt32(sX), deFloorFloatToInt32(sY)), xo, yo); in blitFramebuffer()
3252 …, sampleNdx, xo, yo, src.raw().getPixDepth(sampleNdx, deFloorFloatToInt32(sX), deFloorFloatToInt32 in blitFramebuffer()
3272 …Uint32 srcStencil = src.raw().getPixelUint(sampleNdx, deFloorFloatToInt32(sX), deFloorFloatToInt32 in blitFramebuffer()
/external/deqp/modules/gles31/functional/
Des31fPrimitiveBoundingBoxTests.cpp117 pixelBox.x() = deFloorFloatToInt32(vertexBox.x() - size/2.0f); in getViewportBoundingBoxArea()
118 pixelBox.y() = deFloorFloatToInt32(vertexBox.y() - size/2.0f); in getViewportBoundingBoxArea()
4841 …eBorder (deCeilFloatToInt32(0.25f * (float)result.getWidth()) + 1, deFloorFloatToInt32(0.5f * (flo… in verifyImage()
4842 …const tcu::IVec2 outsideBorder (deFloorFloatToInt32(0.25f * (float)result.getWidth()) - 1, deCeilF… in verifyImage()
/external/deqp/framework/referencerenderer/
DrrRasterizer.cpp934 …const deInt32 lineWidth = (m_lineWidth > 1.0f) ? deFloorFloatToInt32(m_lineWidth + 0.5f) … in rasterize()

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