Searched refs:declareUniform (Results 1 – 2 of 2) sorted by relevance
/external/swiftshader/src/OpenGL/compiler/ |
D | OutputASM.h | 315 …void declareUniform(const TType &type, const TString &name, int registerIndex, bool samplersOnly, …
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D | OutputASM.cpp | 3295 declareUniform(type, name, index, false); in uniformRegister() 3445 declareUniform(type, name, index, true); in samplerRegister() 3625 …void OutputASM::declareUniform(const TType &type, const TString &name, int registerIndex, bool sam… in declareUniform() function in glsl::OutputASM 3680 …declareUniform(fieldType, uniformName, fieldRegisterIndex, samplersOnly, blockId, ¤tBlockEnc… in declareUniform() 3708 declareUniform(fieldType, uniformName, fieldRegisterIndex, samplersOnly, blockId, encoder); in declareUniform() 3729 declareUniform(fieldType, uniformName, fieldRegisterIndex, samplersOnly, blockId, encoder); in declareUniform()
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