Home
last modified time | relevance | path

Searched refs:declareUniform (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DOutputASM.h315 …void declareUniform(const TType &type, const TString &name, int registerIndex, bool samplersOnly, …
DOutputASM.cpp3295 declareUniform(type, name, index, false); in uniformRegister()
3445 declareUniform(type, name, index, true); in samplerRegister()
3625 …void OutputASM::declareUniform(const TType &type, const TString &name, int registerIndex, bool sam… in declareUniform() function in glsl::OutputASM
3680declareUniform(fieldType, uniformName, fieldRegisterIndex, samplersOnly, blockId, &currentBlockEnc… in declareUniform()
3708 declareUniform(fieldType, uniformName, fieldRegisterIndex, samplersOnly, blockId, encoder); in declareUniform()
3729 declareUniform(fieldType, uniformName, fieldRegisterIndex, samplersOnly, blockId, encoder); in declareUniform()