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Searched refs:decodeAddend (Results 1 – 4 of 4) sorted by relevance

/external/llvm/lib/ExecutionEngine/RuntimeDyld/Targets/
DRuntimeDyldMachOARM.h37 int64_t decodeAddend(const RelocationEntry &RE) const { in decodeAddend() function
92 RE.Addend = decodeAddend(RE); in processRelocationRef()
DRuntimeDyldMachOAArch64.h35 int64_t decodeAddend(const RelocationEntry &RE) const { in decodeAddend() function
279 RE.Addend = decodeAddend(RE); in processRelocationRef()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/ExecutionEngine/RuntimeDyld/Targets/
DRuntimeDyldMachOARM.h62 Expected<int64_t> decodeAddend(const RelocationEntry &RE) const { in decodeAddend() function
160 if (auto AddendOrErr = decodeAddend(RE)) in processRelocationRef()
DRuntimeDyldMachOAArch64.h35 Expected<int64_t> decodeAddend(const RelocationEntry &RE) const { in decodeAddend() function
317 if (auto Addend = decodeAddend(RE)) in processRelocationRef()