Searched refs:default2DTex (Results 1 – 2 of 2) sorted by relevance
834 rc::Texture2D default2DTex; member848 , default2DTex (0) in TextureUnit()
1083 Texture2D* texture = unit.tex2DBinding ? unit.tex2DBinding : &unit.default2DTex; in texImage3D()1321 Texture2D& texture = unit.tex2DBinding ? *unit.tex2DBinding : unit.default2DTex; in texSubImage3D()1493 Texture2D* texture = unit.tex2DBinding ? unit.tex2DBinding : &unit.default2DTex; in copyTexImage2D()1601 Texture2D& texture = unit.tex2DBinding ? *unit.tex2DBinding : unit.default2DTex; in copyTexSubImage2D()1672 Texture2D& texture = unit.tex2DBinding ? *unit.tex2DBinding : unit.default2DTex; in texStorage2D()1825 …case GL_TEXTURE_2D: texture = unit.tex2DBinding ? unit.tex2DBinding : &unit.default2DTex; … in texParameteri()2382 return unit.tex2DBinding ? *unit.tex2DBinding : unit.default2DTex; in getTexture2D()4439 …dx].tex2DBinding) ? (m_textureUnits[texNdx].tex2DBinding) : (&m_textureUnits[texNdx].default2DTex); in drawWithReference()