Searched refs:defaultFragSrc (Results 1 – 6 of 6) sorted by relevance
116 static const char* defaultFragSrc = in init() local145 m_fragShaderSource = m_isVertexCase ? defaultFragSrc : src.str(); in init()211 static const char* defaultFragSrc = in init() local233 m_fragShaderSource = m_isVertexCase ? defaultFragSrc : src.str(); in init()
167 static const char* defaultFragSrc = in createStructCase() local197 …Func, setupUniforms, StringTemplate(shaderSrc.str()).specialize(spParams).c_str(), defaultFragSrc); in createStructCase()
142 const std::string defaultFragSrc = versionDecl + "\n" in createStructCase() local175 defaultFragSrc.c_str()); in createStructCase()
130 static const char* defaultFragSrc = in createStructCase() local166 …Func, setupUniforms, StringTemplate(shaderSrc.str()).specialize(spParams).c_str(), defaultFragSrc); in createStructCase()
222 static const char* defaultFragSrc = in init() local249 m_fragShaderSource = m_isVertexCase ? defaultFragSrc : src.str(); in init()
86 static std::string defaultFragSrc = in createStructCase() local112 fragSrc = defaultFragSrc; in createStructCase()