Searched refs:defaultFramebufferStencilBits (Results 1 – 1 of 1) sorted by relevance
1013 GLint defaultFramebufferStencilBits = 0; in iterate() local1017 gl.getIntegerv(GL_STENCIL_BITS, &defaultFramebufferStencilBits); in iterate()1035 &defaultFramebufferStencilBits); in iterate()1049 bool testStencil = defaultFramebufferStencilBits && stencilRenderbufferAvailable; in iterate()1119 if (defaultFramebufferStencilBits && stencilRenderbufferAvailable) in iterate()