/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderDrawParametersTests.cpp | 209 gl.deleteBuffers(1, &m_arrayBuffer); in deinit() 211 gl.deleteBuffers(1, &m_elementBuffer); in deinit() 445 gl.deleteBuffers(1, &m_drawIndirectBuffer); in deinitChild() 490 gl.deleteBuffers(1, &m_drawIndirectBuffer); in deinitChild() 649 gl.deleteBuffers(1, &m_drawIndirectBuffer); in deinitChild() 702 gl.deleteBuffers(1, &m_drawIndirectBuffer); in deinitChild() 775 gl.deleteBuffers(1, &m_drawIndirectBuffer); in deinitChild() 777 gl.deleteBuffers(1, &m_parameterBuffer); in deinitChild() 845 gl.deleteBuffers(1, &m_drawIndirectBuffer); in deinitChild() 847 gl.deleteBuffers(1, &m_parameterBuffer); in deinitChild()
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D | gl4cIndirectParametersTests.cpp | 217 gl.deleteBuffers(1, &arrayBuffer); in iterate() 222 gl.deleteBuffers(1, ¶mBuffer); in iterate() 403 gl.deleteBuffers(1, &m_arrayBuffer); in deinit() 405 gl.deleteBuffers(1, &m_drawIndirectBuffer); in deinit() 407 gl.deleteBuffers(1, &m_parameterBuffer); in deinit() 596 gl.deleteBuffers(1, &m_arrayBuffer); in deinit() 598 gl.deleteBuffers(1, &m_elementBuffer); in deinit() 600 gl.deleteBuffers(1, &m_drawIndirectBuffer); in deinit() 602 gl.deleteBuffers(1, &m_parameterBuffer); in deinit()
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D | gl4cDirectStateAccessBuffersTests.cpp | 152 gl.deleteBuffers(1, &buffers_legacy[i]); in iterate() 159 gl.deleteBuffers(1, &buffers_dsa[i]); in iterate() 346 gl.deleteBuffers(1, &buffer); in TestCase() 475 gl.deleteBuffers(1, &auxiliary_buffer); in UploadUsingCopyNamedBufferSubData() 909 gl.deleteBuffers(1, &buffer); in TestClearNamedBufferData() 1240 gl.deleteBuffers(1, &buffer); in iterate() 1425 gl.deleteBuffers(1, &buffer); in iterate() 1590 gl.deleteBuffers(1, &buffer); in iterate() 1720 gl.deleteBuffers(1, &buffer); in iterate() 1735 gl.deleteBuffers(1, &buffer); in iterate() [all …]
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D | gl4cSyncTests.cpp | 206 gl.deleteBuffers(1, &buffer_src); in iterate() 211 gl.deleteBuffers(1, &buffer_dst); in iterate()
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D | gl4cSparseBufferTests.cpp | 402 gl.deleteBuffers(1, &m_helper_bo_id); in deinit() 409 gl.deleteBuffers(1, &m_immutable_bo_id); in deinit() 416 gl.deleteBuffers(1, &m_sparse_bo_id); in deinit() 860 m_gl.deleteBuffers(1, &m_helper_bo); in deinitTestCaseGlobal() 1233 m_gl.deleteBuffers(1, &m_helper_bo); in deinitTestCaseGlobal() 1254 m_gl.deleteBuffers(1, &m_ssbo); in deinitTestCaseGlobal() 1593 m_gl.deleteBuffers(1, &m_helper_bo); in deinitTestCaseGlobal() 1920 m_gl.deleteBuffers(1, &m_helper_bo); in deinitTestCaseGlobal() 1927 m_gl.deleteBuffers(1, &m_immutable_bo); in deinitTestCaseGlobal() 1946 m_gl.deleteBuffers(1, m_sparse_bos + 1); in deinitTestCaseGlobal() [all …]
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D | gl3cGLSLnoperspectiveTests.cpp | 558 gl.deleteBuffers(1, &vab_id); in iterate() 603 gl.deleteBuffers(1, &vab_id); in iterate() 662 gl.deleteBuffers(1, &vab_id); in iterate()
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D | gl4cMapBufferAlignmentTests.cpp | 330 gl.deleteBuffers(1, &buffer_id); in iterate() 354 gl.deleteBuffers(1, &buffer_id); in iterate()
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D | gl4cDirectStateAccessVertexArraysTests.cpp | 722 gl.deleteBuffers(1, &m_bo); in Clean() 729 gl.deleteBuffers(1, &m_bo_xfb); in Clean() 1188 gl.deleteBuffers(1, &m_bo_array); in Clean() 1195 gl.deleteBuffers(1, &m_bo_elements); in Clean() 1202 gl.deleteBuffers(1, &m_bo_xfb); in Clean() 1722 gl.deleteBuffers(1, &m_bo_array_0); in Clean() 1729 gl.deleteBuffers(1, &m_bo_array_1); in Clean() 1736 gl.deleteBuffers(1, &m_bo_xfb); in Clean() 2464 gl.deleteBuffers(1, &m_bo_array); in CleanVAO() 2478 gl.deleteBuffers(1, &m_bo_xfb); in CleanXFB() [all …]
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D | gl4cClipControlTests.cpp | 426 gl.deleteBuffers(1, &m_vbo); in deinit() 614 gl.deleteBuffers(1, &m_vbo); in deinit() 804 gl.deleteBuffers(1, &m_vbo); in deinit() 985 gl.deleteBuffers(1, &m_vbo); in deinit() 1176 gl.deleteBuffers(1, &m_vbo); in deinit()
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/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
D | esextcGPUShader5FmaPrecision.cpp | 104 gl.deleteBuffers(1, &m_vbo_a_id); in deinit() 111 gl.deleteBuffers(1, &m_vbo_b_id); in deinit() 118 gl.deleteBuffers(1, &m_vbo_c_id); in deinit() 125 gl.deleteBuffers(1, &m_vbo_result_fma_id); in deinit() 132 gl.deleteBuffers(1, &m_vbo_result_std_id); in deinit()
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D | esextcGPUShader5PreciseQualifier.cpp | 235 gl.deleteBuffers(1, &m_tf_buffer_id); in deinit() 242 gl.deleteBuffers(1, &m_vertex_positions_buffer_id); in deinit() 249 gl.deleteBuffers(1, &m_vertex_weights_buffer_id); in deinit()
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D | esextcGPUShader5UniformBlocksArrayIndexing.cpp | 335 gl.deleteBuffers(1, &m_tf_buffer_id); in deinit() 342 gl.deleteBuffers(m_n_array_size, m_uniform_buffer_ids); in deinit()
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderAdjacency.cpp | 204 gl.deleteBuffers(1, &m_adjacency_geometry_bo_id); in deinit() 208 gl.deleteBuffers(1, &m_geometry_bo_id); in deinit() 213 gl.deleteBuffers(1, &m_index_data_bo_id); in deinit() 218 gl.deleteBuffers(1, &m_vertex_data_bo_id); in deinit()
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D | esextcGeometryShaderPrimitiveQueries.cpp | 297 gl.deleteBuffers(1, &m_bo_small_id); in deinit() 302 gl.deleteBuffers(1, &m_bo_large_id); in deinit()
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D | esextcGeometryShaderPrimitiveCounter.cpp | 601 gl.deleteBuffers(1, &m_vbo); in deinit() 606 gl.deleteBuffers(1, &m_tbo); in deinit() 891 gl.deleteBuffers(1, &m_bo_id); in deinit() 1219 gl.deleteBuffers(1, &m_vbo_id); in deinit()
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderMaxPatchVertices.cpp | 245 gl.deleteBuffers(1, &m_bo_id_f_1); in deinit() 252 gl.deleteBuffers(1, &m_bo_id_f_2); in deinit() 259 gl.deleteBuffers(1, &m_bo_id_i_1); in deinit() 266 gl.deleteBuffers(1, &m_bo_id_i_2); in deinit() 273 gl.deleteBuffers(1, &m_patch_vertices_bo_f_id); in deinit() 280 gl.deleteBuffers(1, &m_patch_vertices_bo_i_id); in deinit()
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/external/deqp/modules/gles2/performance/ |
D | es2pDrawCallBatchingTests.cpp | 508 …gl.deleteBuffers((GLsizei)m_unbatchedDynamicIndexBuffers.size(), &(m_unbatchedDynamicIndexBuffers[… in deinit() 516 gl.deleteBuffers((GLsizei)1, &m_batchedDynamicIndexBuffer); in deinit() 524 gl.deleteBuffers((GLsizei)1, &m_unbatchedStaticIndexBuffer); in deinit() 532 gl.deleteBuffers((GLsizei)1, &m_batchedStaticIndexBuffer); in deinit() 543 gl.deleteBuffers((GLsizei)m_batchedStaticBuffers.size(), &(m_batchedStaticBuffers[0])); in deinit() 551 gl.deleteBuffers((GLsizei)m_unbatchedStaticBuffers.size(), &(m_unbatchedStaticBuffers[0])); in deinit() 559 gl.deleteBuffers((GLsizei)m_batchedDynamicBuffers.size(), &(m_batchedDynamicBuffers[0])); in deinit() 567 …gl.deleteBuffers((GLsizei)m_unbatchedDynamicBuffers[i].size(), &(m_unbatchedDynamicBuffers[i][0])); in deinit()
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D | es2pShaderControlStatementTests.cpp | 380 gl.deleteBuffers(1, &m_arrayBuffer); in ~ConditionalCase() 393 gl.deleteBuffers(1, &m_arrayBuffer); in deinit() 653 gl.deleteBuffers(1, &m_arrayBuffer); in ~LoopCase() 666 gl.deleteBuffers(1, &m_arrayBuffer); in deinit()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextUtil.cpp | 107 ctx.deleteBuffers(1, &ndxID); in drawQuadWithVaoBuffers() 110 ctx.deleteBuffers(2, &bufIDs[0]); in drawQuadWithVaoBuffers()
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/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
D | esextcTextureBufferParamValueIntToFloatConversion.cpp | 282 gl.deleteBuffers(1, &m_ssbo_id); in deinit() 288 gl.deleteBuffers(1, &m_tbo_id); in deinit()
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D | esextcTextureBufferMAXSizeValidation.cpp | 309 gl.deleteBuffers(1, &m_ssbo_id); in deinit() 315 gl.deleteBuffers(1, &m_tbo_id); in deinit()
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D | esextcTextureBufferOperations.cpp | 642 gl.deleteBuffers(1, &m_tb_bo_id); in deinit() 678 gl.deleteBuffers(1, &m_ssbo_bo_id); in deinitFirstPhase() 748 gl.deleteBuffers(1, &m_vbo_id); in deinitSecondPhase() 754 gl.deleteBuffers(1, &m_vbo_indicies_id); in deinitSecondPhase() 1111 gl.deleteBuffers(1, &m_fb_vbo_id); in deinit() 1326 gl.deleteBuffers(1, &m_tf_vbo_id); in deinit()
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/external/deqp/modules/gles31/functional/ |
D | es31fSSBOArrayLengthTests.cpp | 169 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_targetBufferID); in deinit() 175 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_outputBufferID); in deinit()
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/external/deqp/modules/gles3/performance/ |
D | es3pShaderControlStatementTests.cpp | 384 gl.deleteBuffers(1, &m_arrayBuffer); in ~ConditionalCase() 397 gl.deleteBuffers(1, &m_arrayBuffer); in deinit() 661 gl.deleteBuffers(1, &m_arrayBuffer); in ~LoopCase() 674 gl.deleteBuffers(1, &m_arrayBuffer); in deinit()
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/external/deqp/modules/gles31/stress/ |
D | es31sDrawTests.cpp | 149 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_dataBufferID); in deinit() 154 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_indexBufferID); in deinit() 159 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_cmdBufferID); in deinit() 164 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_colorBufferID); in deinit()
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