Searched refs:denoise_handler (Results 1 – 1 of 1) sorted by relevance
244 SmartPtr<CL3DDenoiseImageHandler> denoise_handler; in create_cl_3d_denoise_image_handler() local247 denoise_handler = new CL3DDenoiseImageHandler (context, "cl_3d_denoise_handler"); in create_cl_3d_denoise_image_handler()248 XCAM_ASSERT (denoise_handler.ptr ()); in create_cl_3d_denoise_image_handler()249 denoise_handler->set_ref_framecount (ref_count); in create_cl_3d_denoise_image_handler()252 …denoise_kernel = create_3d_denoise_kernel (context, denoise_handler, CL_IMAGE_CHANNEL_Y, ref_count… in create_cl_3d_denoise_image_handler()256 denoise_handler->add_kernel (denoise_kernel); in create_cl_3d_denoise_image_handler()260 …denoise_kernel = create_3d_denoise_kernel (context, denoise_handler, CL_IMAGE_CHANNEL_UV, ref_coun… in create_cl_3d_denoise_image_handler()264 denoise_handler->add_kernel (denoise_kernel); in create_cl_3d_denoise_image_handler()267 return denoise_handler; in create_cl_3d_denoise_image_handler()