Searched refs:density2E (Results 1 – 4 of 4) sorted by relevance
172 float4 density2E; member
915 fog.density2E = replicate(-fogDensity * fogDensity * 1.442695f); in setFogDensity()
529 … o[Fog].x = exponential2((f * f) * *Pointer<Float4>(data + OFFSET(DrawData,fog.density2E)), true); in pipeline()
651 zw *= *Pointer<Float4>(data + OFFSET(DrawData,fog.density2E)); in pixelFog()