Searched refs:depthClearValue (Results 1 – 6 of 6) sorted by relevance
220 GLclampf depthClearValue; member
55 mState.depthClearValue = 1.0f; in Context()362 mState.depthClearValue = depth; in setClearDepth()1137 case GL_DEPTH_CLEAR_VALUE: *params = mState.depthClearValue; break; in getFloatv()2688 float depth = clamp01(mState.depthClearValue); in clear()
56 mState.depthClearValue = 1.0f; in Context()352 mState.depthClearValue = depth; in setClearDepth()1865 case GL_DEPTH_CLEAR_VALUE: *params = mState.depthClearValue; break; in getFloatv()3447 float depth = clamp01(mState.depthClearValue); in clear()
336 GLclampf depthClearValue; member
333 const float depthClearValue = 1.0f);1987 const float depthClearValue) in MultisampleRenderer() argument1999 , m_depthClearValue (depthClearValue) in MultisampleRenderer()
3289 const float depthClearValue = 1.0f; in invalidateSubFramebuffer() local3330 rr::clear(access, tcu::Vec4(depthClearValue)); in invalidateSubFramebuffer()