Searched refs:depthFuncStr (Results 1 – 2 of 2) sorted by relevance
324 const char* const depthFuncStr = (passNdx == 0) ? ("GL_ALWAYS") : ("GL_EQUAL"); in iterate() local327 …passNdx+1) << ". Primitive color: " << colorStr << ". DepthFunc: " << depthFuncStr << tcu::TestLog… in iterate()