Searched refs:depthHottileEnable (Results 1 – 8 of 8) sorted by relevance
304 uint32_t depthHottileEnable: 1; // Enable depth buffer hottile in OSALIGNLINE() member
83 if (state.depthHottileEnable && state.depthBoundsState.depthBoundsTestEnable) in BackendSingleSample()
248 if (state.depthHottileEnable && state.depthBoundsState.depthBoundsTestEnable) in BackendNullPS()
104 if (state.depthHottileEnable && state.depthBoundsState.depthBoundsTestEnable) in BackendSampleRate()
417 if (state.depthHottileEnable) in InitializeHotTiles()
988 pState->state.depthHottileEnable = ((!(pState->state.depthStencilState.depthTestEnable && in SetupPipeline()1032 if (pState->state.depthHottileEnable) in SetupPipeline()
591 if (state.depthHottileEnable && state.depthBoundsState.depthBoundsTestEnable)
1326 if(state.depthHottileEnable)