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Searched refs:depthOverride (Results 1 – 14 of 14) sorted by relevance

/external/swiftshader/src/Shader/
DPixelShader.hpp32 bool depthOverride() const;
DPixelShader.cpp111 bool PixelShader::depthOverride() const in depthOverride() function in sw::PixelShader
DPixelRoutine.cpp57 const bool earlyDepthTest = !state.depthOverride && !state.alphaTestActive(); in quad()
397 if(shader && shader->depthOverride()) in depthTest()
668 if(shader && shader->depthOverride()) in writeDepth()
DPixelProgram.cpp573 if(state.depthOverride) in applyShader()
/external/swiftshader/src/Pipeline/
DPixelShader.hpp32 bool depthOverride() const;
DPixelShader.cpp111 bool PixelShader::depthOverride() const in depthOverride() function in sw::PixelShader
DPixelRoutine.cpp57 const bool earlyDepthTest = !state.depthOverride && !state.alphaTestActive(); in quad()
397 if(shader && shader->depthOverride()) in depthTest()
595 if(shader && shader->depthOverride()) in writeDepth()
DPixelProgram.cpp572 if(state.depthOverride) in applyShader()
/external/swiftshader/src/Device/
DPixelProcessor.hpp37 bool depthOverride : 1; // TODO: Eliminate by querying shader. member
DPixelProcessor.cpp637 state.depthOverride = context->pixelShader && context->pixelShader->depthOverride(); in update()
DQuadRasterizer.cpp162 if(veryEarlyDepthTest && state.multiSample == 1 && !state.depthOverride) in rasterize()
/external/swiftshader/src/Renderer/
DPixelProcessor.hpp37 bool depthOverride : 1; // TODO: Eliminate by querying shader. member
DQuadRasterizer.cpp162 if(veryEarlyDepthTest && state.multiSample == 1 && !state.depthOverride) in rasterize()
DPixelProcessor.cpp969 state.depthOverride = context->pixelShader && context->pixelShader->depthOverride(); in update()