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Searched refs:depthStencilRenderbuffer (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DFramebuffer.cpp450 Renderbuffer *depthStencilRenderbuffer = new Renderbuffer(0, depthStencil); in DefaultFramebuffer() local
451 mDepthbufferPointer = depthStencilRenderbuffer; in DefaultFramebuffer()
452 mStencilbufferPointer = depthStencilRenderbuffer; in DefaultFramebuffer()
455 …mDepthbufferType = (depthStencilRenderbuffer->getDepthSize() != 0) ? GL_RENDERBUFFER_OES : GL_NONE… in DefaultFramebuffer()
456 …mStencilbufferType = (depthStencilRenderbuffer->getStencilSize() != 0) ? GL_RENDERBUFFER_OES : GL_… in DefaultFramebuffer()
/external/swiftshader/src/OpenGL/libGLESv2/
DFramebuffer.cpp714 Renderbuffer *depthStencilRenderbuffer = new Renderbuffer(0, depthStencil); in DefaultFramebuffer() local
715 mDepthbufferPointer = depthStencilRenderbuffer; in DefaultFramebuffer()
716 mStencilbufferPointer = depthStencilRenderbuffer; in DefaultFramebuffer()
718 …mDepthbufferType = (depthStencilRenderbuffer->getDepthSize() != 0) ? GL_FRAMEBUFFER_DEFAULT : GL_N… in DefaultFramebuffer()
719 …mStencilbufferType = (depthStencilRenderbuffer->getStencilSize() != 0) ? GL_FRAMEBUFFER_DEFAULT : … in DefaultFramebuffer()